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Sword Art Online: Fatal Bullet - True Ending Cutscene w/ GGO Sinon Outfit
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Been a while, eh? Student life's a bitch, let me tell you. Anyway, after its launch a couple months ago and with its first DLC coming out about a week ago, I finally decided to play Fatal Bullet, and it's by far the best SAO game yet. Which brings me to the fact that, at the end of the day, it's a SAO game.
I watched the anime back in 2013, and liked it: the idea of getting inside a fully realised VR game was appealling and new to me. I actually remember SAO II was the first anime I ever watched weekly as it was coming out. With time that wonder faded, however, and I started to feel it was lacking as a story and had many things wrong with it. Then I kinda forgot about it. Turns out there's been this constant debate on the Internet regarding whether SAO is good or an inmeasurable piece of shit. All these years later, I've come to the conclusion that it's definitely not good, but it's not as bad as people make it out to be either. If treated as nothing more than a spectacle of flashy action scenes and good music, that is. All in all, its perfect description is "Guilty Pleasure".
What does this have to do with the game? Well, I didn't imagine it would suck me in as much as it has. In little more than a week I've played the game twice, in Normal and Extreme difficulties respectively, got all 3 endings and done all quests on both playthroughs. Don't get me wrong, it needs a hell of a lot of polish and more than 5 types of enemies with 15 palette swaps each, but as I said by the end of the game I had no problem replaying it all over again.
Ended up with a DEX/LUC build, sniper as the main weapon and akimbo pistols as the secundary. Seems my love for snipers on all games continues on this one, although holy hell did I have a lot of snipers on the team: Sinon and Phillia had both high LUC meaning I would bring them along to get better drops. Guess what their weapon is?
A detail that annoyed me is how there's no way to get the True Ending on your first playthrough: the Arfa-Sys can only give you the charm before you complete the SBC Flügel, while it's not until after you've completed the ship that Kirito Mode becomes available. A minor nuissance, but it did affect the mood I tackled the final boss in. Also, I won't lie, the main reason I've uploaded this cutscenes is because I want to have my character on it, but holy shit is Sinon's original FB outfit ugly as hell, thank God we can give her the GGO outfit while playing Kirito Mode.
Yeah, doesn't matter how long I take in uploading a video, my ramblings will stay the same.
I watched the anime back in 2013, and liked it: the idea of getting inside a fully realised VR game was appealling and new to me. I actually remember SAO II was the first anime I ever watched weekly as it was coming out. With time that wonder faded, however, and I started to feel it was lacking as a story and had many things wrong with it. Then I kinda forgot about it. Turns out there's been this constant debate on the Internet regarding whether SAO is good or an inmeasurable piece of shit. All these years later, I've come to the conclusion that it's definitely not good, but it's not as bad as people make it out to be either. If treated as nothing more than a spectacle of flashy action scenes and good music, that is. All in all, its perfect description is "Guilty Pleasure".
What does this have to do with the game? Well, I didn't imagine it would suck me in as much as it has. In little more than a week I've played the game twice, in Normal and Extreme difficulties respectively, got all 3 endings and done all quests on both playthroughs. Don't get me wrong, it needs a hell of a lot of polish and more than 5 types of enemies with 15 palette swaps each, but as I said by the end of the game I had no problem replaying it all over again.
Ended up with a DEX/LUC build, sniper as the main weapon and akimbo pistols as the secundary. Seems my love for snipers on all games continues on this one, although holy hell did I have a lot of snipers on the team: Sinon and Phillia had both high LUC meaning I would bring them along to get better drops. Guess what their weapon is?
A detail that annoyed me is how there's no way to get the True Ending on your first playthrough: the Arfa-Sys can only give you the charm before you complete the SBC Flügel, while it's not until after you've completed the ship that Kirito Mode becomes available. A minor nuissance, but it did affect the mood I tackled the final boss in. Also, I won't lie, the main reason I've uploaded this cutscenes is because I want to have my character on it, but holy shit is Sinon's original FB outfit ugly as hell, thank God we can give her the GGO outfit while playing Kirito Mode.
Yeah, doesn't matter how long I take in uploading a video, my ramblings will stay the same.
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