Spiritualist Cybernetics Is Incredibly Fun

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Playing with this new origin is.. unique..

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Video Description:
Stellaris is a 4X grand strategy video game developed and published by Paradox Interactive. Stellaris' gameplay revolves around space exploration, managing an empire, diplomacy, and space warfare with other space-faring civilizations.

#Stellaris #Ep3o #themachineage
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I have a build suggestion for a video that might surprise you,
Shattered ring worlds and trade habitats are a thing of the past as a new super OP trait got added to the game without anyone noticing.
I am talking about the OVERTUNED trait COMMERCIAL GENIUS.
It provides +25% TV from jobs (probably the best modifier possible for Trade empires) at just 1 trait point and -10 leader lifespan
By itself its mediocre at best BUT it can be stacked with the other TV from jobs traits ( both thrifty and trading algorithms) AND you can double it s effects with the Damn the consequences edict for +100%TV from jobs which is overall 33% more TV compared to last patch.
To make this even better you could use the merchant guilds council position theres a better option.
With the cosmogenesis crisis path you can acces fallen empire buildings that provide MERCHANTS just like in the good old days .
As a bonus you can use elevated synapses and augumented intelligence ( with the edict ofc) for +60% research which can dramatically boost tech from OP crisis computer

alexandruscarlat
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Finally I can LARP as the mechanicus. After what? Like a decade?

viorp
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I'm really hoping the factions with this origin are a precursor to the much-wanted internal politics rework.

LAZERAKV
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When I saw the species portrait you picked, I started getting horrible flashbacks. There was an FE in my last game that kept bullying me throughout the midgame, and they had that same portrait. I wish I could've heard their screams as I cracked their worlds and consigned their species to oblivion.

bigguygamer
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If you take Dimensional Worship with this, you can get priests that given Engineering And Physics research. Its pretty nice.

Bricriu-gjdd
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I spent so much time trying to figure out why the robot plant, didn't make the cyborgs

Tyberzen
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@Ep3o 12:43
I've always used 1x tech cost, and probably always will. Yes, games are slower that way, but it makes technologies more meaningful, and forces you to prioritise. Of course I also play fairly suboptimally, prioritising RP over min-maxing. The AI is terrible as is, you as the player have significant advantages over them because the AI is non-adaptive and terrible at managing their empires. It just isn't fun for me to steam roll them, I want them to have a chance, this way I don't walk away having played just another game, but I walk away with a story. Often times, the best ones are when I lose to the AI because I was playing suboptimally.

That isn't to say you can't play the game your way, this is just me.

The_Dork_Lord
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thoughts on using Arc furnace to boost every planet in a system, then slapping down a habitat for 40+ mining districts on a single habitat?

elchialde
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The unique megacorp civic that focuses on getting augmentations right off the bat seems like a fast avenue into this as well; tempted to try this with a voidborn origin and criminal heritage. Feels more cyberpunk.

tomisabum
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Honestly, I didn't realize that people *didn't* play on 1x tech

PnnyArcade
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Urgently need a mod for "servitorization" trait! How am I supposed to rollplay as Adeptus Mechanicus without the hordes of lobotomized cybernetic slaves?

taan
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Its CLAPS for Tech Rush! I Clapped the New Crisis no problem with it. Became the Emperor, became the Cosmogenesis Crisis, built the Horizon Needle, and Peace'd out.

Beerpowered
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I have finally tried this origin and holy moly.... it is so damn strong

Lucidum-U
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If you play as driven assimilator and take cybernetic you can make a world that specialices in pop growth. But the effect is for all planets. I think that gives the highest pop growth in the game (ignoring virtual) i had around 30 for every planet.

Admiral-General_Aladeen
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I was very confused why my sacred implant species were totally un-moddable, kinda disappointing

evanhuizenga
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I play on 1x tech. It doesn’t feel too slow to me. It is definitely slower than before, but I enjoy it!

jasonpcrawfordauthor
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I facepalmed hard when I realized that I CAN modify the species, just not the special one that Spiritualist Pops use.

On a side note, that feeling when you have a Divine Enforcer Colossus with this origin. They shall have holy fusion!

DarknedDragon
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What you guys think about the ultimate research robot Build?

Civics: Dark Consortium + Technocracy + Meritocracy (Government Reform)

Origin: Remnants

Ethics: Fanatic Materialist + Authoritarian

Traits: Research Assistants + Adaptive Frames + Mass Produced + Engineering/Physics Core + Luxurious + High Bandwidth.

Tradition and Ascension perks: Discovery > Technological Ascendancy > Prosperity > Archaeo-Engineers > Supremacy > Synthetic Age > Modularity (Dark Matter Engines is OP) > Cosmogenesis.

waterenchantress
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"From the moment I understood the weakness of my flesh, it disgusted me..."

ErikaWeiss
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I managed to put all the creeds under one umbrella so didn’t have to focus on just the one

Rickus
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