Sacrificing Rulers For A Relic In Stellaris

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Playing with this new relic is.. unique..

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Video Description:
Stellaris is a 4X grand strategy video game developed and published by Paradox Interactive. Stellaris' gameplay revolves around space exploration, managing an empire, diplomacy, and space warfare with other space-faring civilizations.

#Stellaris #Ep3o #relic
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Did i miss it or did he never damn the consequences to make the leaders die quicker ? I thought that was half of the point

Nick-yid
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In milions of years, someone finds this damaged relic, which gives +10% research speed.

foreignfat
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Dyson swarm being unbuildable in Binary and Trinary systems kind of neuters your choices for starting systems when you make new ones. Your home system is one of the few guaranteed to be decent.

Kasaaz
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I've wanted to see gameplay with Aristocratic elite for so long

star_scream
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I also have a build with Oppresive Autocracy I like. It's under one rule, fanatic authoritarian with materialist for the Titan of the Industry and Hight King. You chose to stay dictatorial and become cybernetic. Your ruler eill become immortal after a while; Dictatorial Cybervision makes Enforcers give +2.5% cyborg output, and it's stackable. Needless to say, it can be very strong and fun late game.
Not as strong as virtual ofc, but strong nonetheless 💪

caiooliveira
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I wonder if the 'useless' Domination tradition tree doesn't become pretty nice for a Dystopian Society Empire. It's +1 unity on enforcers becomes pretty nice and the +resources for - happiness edict becomes exceptionally good since happiness is already 0 for all workers and slaves.

MaFo
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Can’t wait for the Galletron stream, I’ll be copy- I mean playing along with you!

hoppy
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21:37 "James May, die please." Sounds like something Clarkson would say.

charliechow
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I would recommend going Oppressive Autocracy with Under one Rule and Dictatorial government - Take Police State as Second Civic, than get Domination Tradition Tree, after ascending to Cyborg, chose the individualistic Government - Dictatorial Cybervision - congrats your enforcers make more unity than priests and buff your cyborg resource output by 2.5% per enforcer. It's pretty strong imo.

minyaw
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That problem with Stability I have had a bunch lately with a few different kind of civics. If you have Serviles or Slaves it gets weird settling new, different biome systems too.

Kasaaz
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I subbed when you asked, so you're legally not allowed to be sad

regthedroid
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Been wanting to mess around with this soon. Looking forward to seeing your take on it. =]

liampouncy
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3:00 I always wondered why you have so much more science! I keep logistic and growth both on 1.

foreignfat
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A fun idea I could do to show how gd the new kilo structures are is take ocean paradise or any other origin that starts u on a size 30 world and go full in on a one planet ECU rush since it's pretty easy to fund a super ECU with the new structures

CrimsonReaper
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I like that you explain it in depth but I won't lie the beginning is a slog fest where you could simply show your set up by editing it and shortening the length. For example having all of your bonuses and etcetera all on one screen if they don't fit use more frames. Talk about the highlights of your build in those scenes and the intent. It would make it slim compact everyone can see it and understand the main purpose while others who want more in-depth detail can pause and see the min max part of the build.

charlietroop
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To really get it cranking, you MUST get your leader life span as low as possible. Cyborg trait adds +40 years, so... you need -120 years.
Starting traits: Unruly, Fleeting for negatives. You pick NO positive normal traits, only overtuned traits. Unity rush to unlock cybernetic and the imperial chipset government type.
Finally, mod your species too: Unruly, Fleeting, High Bandwidth, Fleeting Excellence, Pre-Planned Growth, Elevated Synapses, Excessive Endurance. Voila: -120 leader lifespan.
Let relic buffs accumulate, once capped, mod pops to 3xautomod traits. Plantoid is a good race since they have some more options.

jeremywright
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Hehe, getting closer to that Galatron stream. Congratulations well deserved!
um... that came out wrong... the subscribers are well deserved - not the grueling RNG hell that awaits you 😀

OnlineKenji
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Seems reminiscent of the Flame brain chip from the tv show The 100

louiswinterhoff
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Hmm you take unruly and fleeting (cuz thata free points and you cant add negative traits later) and fleeting excelence as your starting traits. Then you modify 3 extra - 30y traits. Life expectancy then is 0 years. Which basicly means they die pretty quickly.

grumpydinosaur
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This is probably the most cursed stellaris game I've seen in a while.

It was all worth it though
Finally
Aristocratic Elite is now viable

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