I Got A Max Level Federation In ___ Years

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Min maxing federation levelling is... unique..

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Video Description:
Stellaris is a 4X grand strategy video game developed and published by Paradox Interactive. Stellaris' gameplay revolves around space exploration, managing an empire, diplomacy, and space warfare with other space-faring civilizations.

#Stellaris #Ep3o
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Subscribe so I stream until Galatron D:

Epo
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There's a button next to the button to make a sector. Click it. Click auto-expand off. Then remove all the systems you don't want to put into the sector.

benoithudson
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Maybe I should... actually use federations

Charlie
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17:09 The CONSTANT FLOW OF NOTIFICATIONS

largeegg
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Just thought - once the new expansion comes out more achievements will be released lol 😅🙈🤣

Rickus
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"Mom, can we get Millennium?"
"We have Millennium at home."

LAZERAKV
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Switch the federation to random succession to get +0.5 cohesion at the start.

benoithudson
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I use to love hegemony/vassal spam but with the death of feudal society it feels sad now. I only use federation now if i'm invited by an AI so I don't need the tradition tree for diplo.

AizaakThurston
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I think you could build ministry of truth on all vassals giving you +1 influence per vassal which would be sick

Najter
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Easiest way - wait for the War in Heaven and join the Galactic wide high lvl federation.

ВиталийКотиков-тэ
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"After 2 sectors they won't bother doing it" had a ai build a starbase 5 sectors into my space.. be watchful they can and will
.Edit. i was wrong i had a wormhole that i didn't realize was there. the 5 sector's into my space was wrong... i was tired. sorry for any confusion.

gmerguy
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14:10 ish - That cohesion gain going crazy like that might be a potential performance issue in late games. I hope they flag that.

Kasaaz
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It would have been hilarious if one of the two preset AI empires you made did a governing ethics shift off-screen, thus making the achievement impossible and invalidating however many hours this run took

SCI-FIWIZARDMAN
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7:03 It’s only reducing the Alloy cost of Outposts, though, not the Influence cost. It’s still useful if you want that.

peterknutsen
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I believe you can minimize your sector to just the single system, then vassalize that sector, leaving the one next to it free. So you don't have to spend so much influence. Been a while since I tried that though, could be wrong.

blingyakqirbaiche
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Btw in one of the newer updates you can customize sector size so you can just make the sector be one system and then release it. If you plan to use this strategy in your actual games I'd recommend building crappy habitats in systems with low resources and if you can make species/put species with good leader traits since with the new update you can get leaders from empires you're allied with or have a migration pack.

beastebeat
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7:13 Rarely, I found out that the AI will create a new Starbase farther than 2 Systems if they have the Influence for it. Not sure what exactly the requirements are, but a 1 System Vassal of mine once created a new Starbase 10 jumps away.

XobraX
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Doing 1 holding a building a ministry of truth in each vassal would give a lot of influence.

peterk
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i must say, the videos are good man how you do it now! its probably a nightmare for editing but for watching its perfect plus you have some b roll from your gameplay when you explain what is also good

hanses
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Slingshot to the Stars origin nigh eliminates the extra influence cost due to distance. Would it make things quicker?

Charles-wulh