How Does The Same Project Run In Unreal Engine 4 VS Unreal Engine 5 | Is Unreal Engine 5 Worth It?

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Hey guys, in today's video I'm going to be testing the same project in both Unreal Engine 4 and Unreal Engine 5. I'll be looking at the graphics, efficiency, smoothness, speed, and more!

Engine Versions Used: 4.27 and 5.0

PC Specs:
CPU - i9-10900X
RAM - 32GB DDR4 3000MHz
GPU - 24GB NVIDIA GEFORCE RTX 3090

#UE5 #UnrealEngine5 #UE5Tutorial
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00:00 - Intro
01:21 - Speed Of Opening And Loading The Project
04:55 - Unreal Engine 4
08:10 - Unreal Engine 5
12:24 - Final Thoughts
15:48 - Outro
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If you want to support me, there are many different ways of doing so. This is by no means expected or required. It is just a nice support :)

Thank you :)
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To access the project files and screenshots from the video, check out my Patreon above!

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♫Outro Song♫
●Kronicle - Chill Noons
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Me here with my Intel Hd graphics💀💀💀💀💀

sk.mahdeemahbubsamy
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man, ive heard in a lot of places people praising ue 4 and saying to start with 4 before trying to go to ue 5, thanks for actually making a comparison between them, ive been trying to make a game for a month now, still on the scratchbook writing ideas and setting up/learing c++, so this is a nice learn, thank you!

pedrohenriquedesennaalves
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I migrated my game a little while back from 4.27 to 5. haven't looked back since. I decided to go for it before I got too far into my current project, (smaller project=less to fix XD) pleasantly surprised! the process was easy and I agree while prettier the performance gains, in engine are certainly smoother. Just a few things to note, lumen is off by default, but a trip to Project setting and checking Dynamic Global Illumination Method, easily adds this in. I like that meshs can be assigned with nanite on import. One thing that initialy got me was the rewrite of the retargetting system, It is quite different than UE4 but much more powerful utilising bone chains. The collapasable Content draw is a godsend, freeing up screen real estate. A little time to learn the in and outs but definitely worth the time and effort. Thank you for the videos Matt, have learned a good amount from you.

FlyPimpDude
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I want so badly to switch to ue5 but my problem I frame rate on one project in ue4 I was getting a solid 120fps. Switch to ue5 and it struggles to get 30fps. Start a template level and turn off lumen and that shadow thing people always suggest and I maybe get 35fps. From a solid 120 to 35 at best? Why is the performance so bad on ue5?

errormachine
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I'd love to see an addendum in UE5 with nanite and world partition to really see if there's any effect. Possibly raytracing, too? I'm still on a 1070, so I've avoided that pack mostly for how intense a scene it was. :p

ryangraham
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im thinking of stepping down to 4.27. any major feature on 5 thats missing on 4.27?
im ok not having pcg or the procedural texture stuffs..im also ok not having the big map streaming, level streaming works for me... i have turned down lumen.. would never use nanite's current implementation..
i have used 4.25/4.16 before. aside from niagara, theres nothing in particular in 5 that i seemed to actively use thats different when i jump from 4.25.
(any major difference of niagara 4.27 vs niagara 5+?)

anything else i would miss if i step down to 4.27?

ViewportPlaythrough
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You should also have noted that when you full screened the project, the fps in Unreal 4 dropped even more to even below 20fps where as unreal engine 5, showing more of the viewport, still stayed higher than unreal 4’s even smaller resolution. The FPS also didn’t jump as much imo but hard to fully tell. It felt like the FPS held within 25-30

UE5 seriously baffles me by how much work has been put into it. It’s just so… cool!

KazukiP
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Them are some nice specs on that New PC! I prefer UE5 also over UE4. I scrapped my UE4 Project and started from scratch using UE5, and see Huge Improvements. Great Video!

TheFcmn
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I'm having some trouble on a project, I'm trying to implement a HUD change based on what character the player swaps to. Sort of like in Overwatch, could you make a video on how to implement something like that or could anyone recommend a tutorial?

Derknomicon
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Matt, where did you get that tree assets? What's the ñame? I really like the willow trees

OleksandrSe
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So is ue5 ue4 but with more features and optimization? I want to upgrade but I want to if ue5 has all the features as ue4 but better

DEMANATI
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Hey Matt!, Can you do a tutorial for a enemy ai which holds a gun and aims the gun at the player.According to my current setup it only shoots dead straight which doesn't help when the player is crouching .

tan_-gamedeveloper
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My processor is pretty crap, so I can barely run UE4, unless I put it on medium settings, and when I tried UE5, it didn't seem to work at all lol

ZLEntertainment
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Does anybody know how to fix swarm failed to kick off, Compile unreal lightmass I can’t find much on it for ue5
Ps: Matt please do a tutorial on this love your content it’s helped me a lot but I keep ruining into this problem in multiple projects

jamiemorgan
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This is exactly the kind of video I was looking for, but I am curious if your specs had anything to do with the results.
It is obviously not a 1 to 1 comparison but many applications perform better on certain hardware because it comes with specialised chips, i.e. how RPCS3 (PS3 emulator) had to use slower work arounds on older CPUs. (It's been a long time since I looked into this so sorry for the vague wording, I genuinely cannot remember what it's called, but I know it exists)
With your specs, UE5 would probably have access to most of these features so I can't be sure if it would perform equivalently on my PC, still, good to know for reference.

TheGreatBackUpVIDEOS
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So interesting! I was trying to use The Metascans Goddess Temple project in 5 last night, and it was torture to get it to load, whereas it was super fast in 4. I finally got it, and it's lovely in 5, smooth and easy, but it took forever just to get it in. (I have a 5950x, a 3090, and 64g ram. It ate 100%cpu and hung, multiple times).

How did you go about opening this in 5? I've seen different methods, and maybe some are better than others?

dchick
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A question is that you can play games with rtx on and way more better graphics than this project like Forza horizon 5 if run fh5 on 3090 like your system with 4k ultra and rt on you can get 80-120 fps but why with this high end pc only 25fps?

maiwandhimmat
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This scene is awesome, quality is next level. Also, thats some beefy specs :D

Asmund
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I was Searching for City park environment in ue4 vs ue5, But can't find you're video, But After that You're video appeared on my Home 😱😱, Miracleee, & I just love this video Ninite is

raghav
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Payday 3 will come on the Unreal Engine 4 and features a frame rate counter even on Console, later on it will be updated to Unreal Engine 5, so that will be very interesting to look at.

Cardiopazia