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I Spent 100 Days Learning Game Development
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s o c i a l s ☕️
s u p p o r t 👏
d e s c r i p t i o n 🔥
This video is sponsored by Brilliant.
Chapters :
00:00 - intro
00:43 - learning game programming
04:00 - Brilliant Sponsor
06:08 - learning game art
08:13 - learning game design
10:32 - time to learn game dev
12:50 - outro
In this video, I'm going to talk about my experience spending over 100 days learning game development!
In September of 2021 I had no experience in game dev, to now launching my first Steam page for my upcoming indie game Castlemancer. If you have ever played video games, especially indie games, you've probably thought about building your own indie game or generally just learning game development.
There are 4 main pillars that I think that go into learning game development. The first pillar when it comes to learning game dev is the programming side. If you already know how to code, then you are already a few steps ahead, and it really just comes down to learning a different programming language and game engine like Unity.
If you don't know how to code, there are a few different options that I have highlighted in previous devlogs. You can choose to learn game development through a low-code game engine like GDevelop or GameMaker. You could also look up free tutorials on YouTube covering the basics of programming and computer science. Once you have the basics of software engineering, you can then dive deeper into game engines and other programming languages. Then you can start developing some simple games in Unity!
The next pillar of learning game development is art! If you're not artistically inclined (like me), you can choose to purchase or commission art from really talented game artists. Alternatively, you can again look up tutorials for anything regarding game art or music!
After art, the next pillar of game development is game design! Now game design is a little less tangible than game programming and game art. The best tip that has helped me when I was learning game design was to think (or write) out the core gameplay loop of some of my favorite games!
The last pillar of learning game development is time. Basically, how much time you are willing to commit to learning game dev and design. This will drastically depend on your personal circumstances, but the important takeaway is to not compare yourself to others!
Good luck with your game development journey, and check out my other devlogs if you're interested in learning game dev!
#gamedev #devlog #indiegame
c r e d i t s 🎵
d i s c l a i m e r
I do not claim to own any or all of the pictures/footage that may be shown in this video.
All of my opinions are entirely my own and do not represent any company I work for or am affiliated with.
Any financial topics discussed are not financial advice.
Channel produced by Rainy Sunday LLC.g
s o c i a l s ☕️
s u p p o r t 👏
d e s c r i p t i o n 🔥
This video is sponsored by Brilliant.
Chapters :
00:00 - intro
00:43 - learning game programming
04:00 - Brilliant Sponsor
06:08 - learning game art
08:13 - learning game design
10:32 - time to learn game dev
12:50 - outro
In this video, I'm going to talk about my experience spending over 100 days learning game development!
In September of 2021 I had no experience in game dev, to now launching my first Steam page for my upcoming indie game Castlemancer. If you have ever played video games, especially indie games, you've probably thought about building your own indie game or generally just learning game development.
There are 4 main pillars that I think that go into learning game development. The first pillar when it comes to learning game dev is the programming side. If you already know how to code, then you are already a few steps ahead, and it really just comes down to learning a different programming language and game engine like Unity.
If you don't know how to code, there are a few different options that I have highlighted in previous devlogs. You can choose to learn game development through a low-code game engine like GDevelop or GameMaker. You could also look up free tutorials on YouTube covering the basics of programming and computer science. Once you have the basics of software engineering, you can then dive deeper into game engines and other programming languages. Then you can start developing some simple games in Unity!
The next pillar of learning game development is art! If you're not artistically inclined (like me), you can choose to purchase or commission art from really talented game artists. Alternatively, you can again look up tutorials for anything regarding game art or music!
After art, the next pillar of game development is game design! Now game design is a little less tangible than game programming and game art. The best tip that has helped me when I was learning game design was to think (or write) out the core gameplay loop of some of my favorite games!
The last pillar of learning game development is time. Basically, how much time you are willing to commit to learning game dev and design. This will drastically depend on your personal circumstances, but the important takeaway is to not compare yourself to others!
Good luck with your game development journey, and check out my other devlogs if you're interested in learning game dev!
#gamedev #devlog #indiegame
c r e d i t s 🎵
d i s c l a i m e r
I do not claim to own any or all of the pictures/footage that may be shown in this video.
All of my opinions are entirely my own and do not represent any company I work for or am affiliated with.
Any financial topics discussed are not financial advice.
Channel produced by Rainy Sunday LLC.g
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