Best D&D Sidekicks | EXPERT

preview_player
Показать описание
Expert sidekicks are the scouts, the skill monkeys, and the hackers of your heist team! Here are my TOP 5 Expert sidekick creatures in Dungeons & Dragons 5e! ⏬ More below! ⏬

🌟 More To Watch! 🌟

----------------------------------------------------------------------------------
🌟 Support Our Community! 🌟

All donations and affiliate earnings through qualifying purchases go right back into gear and content for this channel and community! Thank you for all your support :D

----------------------------------------------------------------------------------
🌟 Our Amazon Store! 🌟

----------------------------------------------------------------------------------
🌟 FREE Patreon Resources! 🌟

----------------------------------------------------------------------------------
🌟 My DMs Guild Publications! 🌟

----------------------------------------------------------------------------------
🌟 Social Media 🌟

----------------------------------------------------------------------------------
🎵
roljui - Seasons
Bad Snacks - Puppy Love
Bad Snacks - Fender Bender

00:00 D&D sidekicks introduction
02:21 5e Expert sidekick features
04:54 Ranking criteria
05:25 5. Sprite/Pixie
06:00 4. Giant Owl
06:36 3. Deep Gnome
07:26 2. Jackalwere
08:17 Honorable mentions!
09:42 1. Boggle

#dnd #dungeonsanddragons
Рекомендации по теме
Комментарии
Автор

I love the claw idea. Cutting a PCs hand off as a consequence of action allows you to make the game more dangerous, but giving them their hand back as the claw Makes it an awesome unexpected silver lining

TaloonTorneko
Автор

I think I accidently like each of your honorable mentions more than the actual list. But number one was a solid choice.

davidjay
Автор

I love the idea of using sidekick characters for kids. I have little girls, and they would love being little sprites.

Aligariusful
Автор

Changelings make great experts, too. In addition to shapechanging, they have 5 skills, 5 languages, multiattack and a good defensive ability.

elementzero
Автор

Oooh that svirfneblin sidekick is a great idea! I never thought of them as good sidekicks!

seanbagels
Автор

I’m imagining a character who’s best friend is the Boggle that appeared one day when they needed someone to be there for them.

jinxtheunluckypony
Автор

I used the expert, spell-caster, warrior as the foundation for new adventurers. the character is level-0. once the character has earned 1000 experience, they are able to advance into a character class associated to the level-0 class. along with a re-write of family backgrounds, it truly gives a foundation to long term characters.

bruced
Автор

Slaad tadpole that bursts out of your chest and becomes best buddies? I love this! haha. I look forward to making different side kicks for me and perhaps some for the players. I think the Boggle is intriguing as well. I never really thought of sidekicks being other than human. I must think on this. Great video as always Bob!

rubensanchez
Автор

One thing about the Sidekicks rule is this, one can use it to make tougher foes in a hurry.

For instance, say one is playing in a setting where there isn't a whole lot of magical objects. At a certain point, one runs out of creatures that are affected by regular steel blades. Thanks to the Sidekick rules, one can make animals, like bears, wolves, cattle, horses, snakes, and folks like guards, bandits, thugs, soldiers, and so on formidable foes for higher level parties.

I mean, let's say you have a level 10 party, and someone gets the bright idea to rob the magic shop. Well, now one can summon a number of Soldiers/Guards on Warhorses/Draft or Riding Horses, and not only are the guys facing the would-be thieves wearing at least Splint armor, and using lances, with the horses wearing decent armor as well, both rider and mount have about 70 and 90 hp, respectively, and if the horse has the Defender Fighting Style, while the rider has the Attacker Fighting Style, good luck hitting the rider, as the horse also lashes out at anyone attacking their rider.

lockwoan
Автор

That #1 pick was mind-boggling in its perfection.

a.spirit
Автор

My triton samurai befriended a mimic in the last dungeon so that’s fun! Great video man, you gave me some good ideas for npcs!

Skeletorslurpsspaghetti
Автор

I am going to insert a grung expert into mine and my brothers game in Tomb Of Annihilation, with my brothers dwarf cleric, my nephews barbarian and my elf sorcerer. I’m hoping this grung rounds out our party well especially with all the wilderness we have to go through

curtiswatkins
Автор

If you have Curse of Strahd, I suggest borrowing the Barovian Witch. Right off the bat, 3rd-level spellcaster with some rather cool, and nasty, spells (Hence why I wouldn't make it a Spellcaster), proficiency in Arcana and Perception, and Darkvision, which is cool for a human (as most of them are) to have. It's not that good in a stand-up fight (7 strength, 11 dexterity, 13 constitution, 14 intelligence, 11 wisdom, 12 charisma), but I can see it being an Intelligence based sort, although one might want to give them proficiency in Athletics to make up for a low strength score or Deception, to really make use of that Alter Self if trying to pull off a infiltration mission.

lockwoan
Автор

Expert-Mage-Warrior Best-->Worst

Also love the rule in general

prtwriter
Автор

Great work! Love your videos!
In my new Essentials Kit campaign, my players will be given a Pokemon-esque choice by their Emerald Enclave contact for a companion.

The Expert choice is a displacer beast slapped onto a panther statblock, maintaining displacer beast abilities.

My players love "the rule of cool." 😎

colclark
Автор

Conceptually the skulk is my favorite here. I would love for people to think one of my PC's is crazy till they see the skulk in the mirror.

Cuntersignal
Автор

One way to incorporate Sidekicks into the game is to have a Mercenary Guild. Idea is that these fellas at the guild are for hire, in case of a smaller-than-normal party. The group's Patron (there's usually one anyways) makes a deal with the Guild to hire a couple of them (to fill out the needed roles). Mercs' reason to work with the Party - money and reputation - Mercs who get the job done, and bring the clients home alive tend to get better jobs and gear. Party's reason to work with the Mercs - they need someone to do the job, and Parties with reputations for taking care of Mercs tend to have a easier time getting better ones in the future. This goes both ways - Parties that kill off Mercs won't get get to hire more in the future, and Mercs who let the Party die don't get hired in the future.

lockwoan
Автор

I can imagine a character that has a Peter Pan like living Shadow.
I mean, imagine being a rogue or feind/fey pact warlock and getting arrested? Not anymore, why, shadow. Also, have it speak thieve's cant.

vernonhampton
Автор

Thanks for All your work!! Also thank your sidekick for the Help if you got one!!

sesimie
Автор

Next to the Pixie, a CR 0 Chwinga from Rime of the Frostmaiden might be the most broken... Evasion, At Will Pass Without a Trace, and 3 cantrips including Guidance... 3 skills at +7 (Acrobatics, Perception, and Stealth); Magical Gifts (1/day) to deal extra d6 cold; or create food/water; or 24 hour Cold Resistance; or Bonus Action Snowballs; or Cast Leomund’s Tiny Hut... all these have 3-5 charges

There doesn’t appear to be a limit to the number of charms it can create either so I imagine a PC with a bandolier of trinkets never hungry, always protected during a long rest, and sneaking about with a +10 as needed...

CR 0?! Hello Expert (Dex 20) or Spellcaster (Wis/Cha 16; Int 14)

dungeonessentials