1957 Ford Thunderbird Tutorial Series Part 12

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In this tutorial series, we are going to create a car render from the ground up. We will begin with a set of reference images and end with a car. The methods used in these tutorials can be translated from this specific car to any car, whether it is a sports car, a luxury car, or another type of car. The principles of good topology and watching the lines of the car apply in each situation.

Part 12.
In this episode, we are going to create the trim that outlines the seam between the shell of the car and the padding of the inside. Then we will create the sun visors, the rear view mirrors, and the wind shield wipers.

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Good luck Mr Blenderwiz I hope you finish it ;)

innit_yt
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I am so impressed that you have taken the time to create such wonderfull tutorials for the Blender community. Those of us who are fortunate to be able to watch and learn from your tutorials are indebted to you. How far are you going to carry this series? Will you cover texturing and rendering as well? At any rate, you've done the community a great service. Thanks.

Fragsteady
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We are done with modeling. I am planning on taking this tutorial to completion. So that will include the materials, scene, lighting, and compositing.

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