How to Replace Unreal 5 Mannequin by a Custom Character+Animations Part 1

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In this Tutorial I'll show you how to replace the default UE third person character by a custom character+animations.

1-Replace the character
2-Animation Blueprint creation

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Where do you get the Idle\Running animations ? ???

liteglow
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hmm, it seems that changed with 5.4 Preview. Do you know how to change the default ThirdPerson Mannequin with your Custom Character? Like a Mixamo Character, or Metahuman . Would be cool to see a tutorial on that. Thx a bunch and keep rocking.

Hobnockers
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Hi thanks for your tutorial! I am having an issue following your steps maybe you can help me out here, I am getting an error ( does not inherit from "pawn" ) on the Cast To node

federicomorenobreser
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how do i make the animations and import the chracter?

culan_SCP