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Unreal Engine Tutorial: Change Character Mesh
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This is the first part of an Unreal Engine 4 tutorial on how to change the character mesh of your third person player. In this One I will reuse the Manequin third person character blueprint and just change the skeletal mesh.
The next one will be about adding in the animation of the low poly Blender model.
See my social profiles here
The next one will be about adding in the animation of the low poly Blender model.
See my social profiles here
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