How to do Character Customization! (4 Methods, Unity Tutorial for Beginners)

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💬 Let's learn 4 methods on how to do Character Customization.
Swap out the Material, changes colors
Change the Mesh, changes the physical shape
Then on top of those you have two more, add parts with MeshRenderer or SkinnedMeshRenderer.
The SkinnedMeshRenderer method needs a very specific setup otherwise it won't work! It's all about the bones field.

00:00 Character Customization Unity Tutorial
00:47 Sponsor
01:35 4 Methods to do Character Customization
02:50 3 Characters with 3 different setups
05:17 Change Material, Texture
06:46 Change Mesh, Avatar, Keep Animations
07:03 Add parts with SkinnedMeshRenderer
08:45 Add parts with MeshRenderer
11:40 Issues with SkinnedMeshRenderer, invisible, root bones
16:15 Character Customization Unity Tutorial

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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.

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👍 Learn Unity, Blender and Programming Patterns, from Beginner to Advanced!
🔴 RELATED VIDEOS 🔴

CodeMonkeyUnity
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god trying to find a character customization tutorials that don't make it seem like its the most complex thing in the entire world has been a nightmare thank you so much for making this. I would love a more in-depth look into this system especially the skinned mesh system

Druelbozo
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As always Code Monkey delivers what I need most at the perfect time. And I especially love your tutorials since these are always so well optimized

RancorSnp
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I would love to see a part 2! Your video's got me into Unity game development and coding. I'm still very new to the whole thing, but your courses and explanations are very helpful for someone starting out. TY my friend, great work as always! 👍

tooncis
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The info about the SkinMeshRenderer bones was a life saver. Thanks for sharing...

TomMcDonaldGames
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You are the one of the most valuable members of the game dev community. Hands down.

TESkyrimizer
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Please do a part 2! This kinda stuff gets very complicated, especially when you want to add new sub parts.

Also, Thank you so much for the skinned mesh renderer bones part! That was bothering the hell out of me.

Dehakuzo
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Definitely would love to see a part two.
Something where a user had an “inventory” they could equip at will.

nipperinshorts
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Love to see a part 2 with loading (& saving?) the custom character into the game.

AndrewKolb
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Omg, i was beating my head to the walls about rigging body and clothes separately, i would never thought about making everything together and disable the unused. Thanks my good man, i'll subscribe right now

GustavoGek
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Skinned Mesh Renderer Bone trick saved my weeks, thank you!

orewaminato
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Please make a part 2 for this !!! Your tutorials are great :)

thedmechanic
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You should check out the Infinity PBR characters. Our customization includes handling blend shapes, and custom editors making it super simple (one line of code) to switch outfits at runtime. Works with prefabs & objects already on the scene, works with attaching to bones and the skinned mesh, rigging it properly and everything. :)

MagicPigGames
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yes would love to see a breakdown of how to customize

GreenKaizer
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I would love to see a part two video ☺️

Datseri
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This is so useful. I would love to see the follow up video!

brettabraham
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Definite +1 for part 2. Also, if you could do something about or have any pointers to resources for creating the models to be ready for customization, that would be awesome!

Sulihin
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Great, extremely powerful tutorial also I would love to see a part 2. Thank You

qasimahamad
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would love to see the follow up video!

bigblue
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I like the fact that after you received award you are making videos more often! Keep it up! How about a little parcour, ledge climbing tutorial next time? It's really under-covered topic in game dev in my opinion. Would love to see part 2 as well!

lime_
welcome to shbcf.ru