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MARIO - RTX ON
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I tried out a lot of new tricks for this one. It's my first character with a hair particle system. Not nearly as frightening as I thought it'd be... There's excessive use of AI roto using RunwayML - I'm super impressed by it. Can't wait to see how it improves. Mario's base head movements are motion captured using a VR headset. There's additional clean up on top of the mocap, but this still cut down on animation time. Some close up shots of me towards the end are 100% in camera! These were shot in front of an LED TV with my blender scene streaming behind me. After matching the lighting - it worked shockingly well and saved a lot of VFX time.
#Mario
#supermario64
#mariomovie
Super Mario 64 is a 1996 platform game for the Nintendo 64 / N64, developed by Nintendo and published by Nintendo. The first Super Mario game to feature 3D gameplay, it features freedom of movement within a large open world based on polygons, combined with traditional Mario gameplay, visual style, and characters. As Super Mario the player collects Power Stars while exploring Princess Peach's castle and must rescue her from Bowser.
*This video is an unofficial fan-based parody and has no official relation to Nintendo or Super Mario 64
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