3 Common beginner Mistakes in Call of War

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These are 3 things ive seem alot of Beginners do in Call of War so i am going to adress them here
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I have done incredible things with militias especially when hiding them behind enemy lines. Later moving them deeper into their territory when they think the threat is gone. Forest, mountains, hills, and cities are the best friend of militias. There's nothing more satisfying than catching a stack of 50 planes on the ground.

antsleepless
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Another cool trick is that right before an army is about to capture a province, u can speed it up by about 10 minutes if its in rough terrain or 6 minutes in plains buy telling it to attack the province again

jackli
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1) use artillery before sending infantry
2) use cruiser and battleships
3) tactical bombers are best in air
4) do not invest in aircraft carrier if you are on war and need heavy army( do it later)
5) take a 2 day pause after conquring a country and rebuit and arrangements of military
6) do not attack multiple nations simultaneously even if they are small or ai because third party can happen to you
7) attack the country which is on war with multiple country simultaneously.
8) keep patience and industry and infrastructure must be made

AdityaSingh-evpe
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Rule 4. Go to a therapy after losing half of your country in 8 hours of sleep.
Also i like to unlock every unit then unlock all the upgrades.
It's probably not the best way to play but preferences

ImpoEpic
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My top tip is logistics. Captured provinces are capped to give a fraction of resources compared to native territory and their morale is tanked. I use diplomacy to gain Allies and focus on building my industry and infrastructure. Investing in captured provinces for resources should be after you max out home. End game, I can send in multiple size 10 hybrid armies that literally changes the map overnight.

ahnafahmed
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Another tip, hire some spies on ur enemies and countries ur planning to invade (and if ur paranoid of betrayal then hire intellegence ones on ur allies)

AswordZ
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I NEVER use militia as offensive units. Not becuz they are for defense and last stand, it’s becuase I usually forget about thm when I research. I have a tip: if your neighbor is not looking as if they’re boutta attack or if they are afk, don’t stretch out defensive lines by put infantry along both your enemy, and your neutral neighbors borders. Also, tip, everyone I see in games usually uses artillery randomly, putting them behind infantry or just straight up moving them into the front. My best strategy for bombers, artillery, gunships, just anything that fires or drops explosives and damages enemies and/or damages morale is too put them at a good distance away from the taking point and Bombard for a little bit, then rush with infantry.









Woah, sheeesh dats a lot of stuff💀💀🗿

LeSovietSponge
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When I play china in 1939, I have more chances of surviving Japan and reuniting China when i use militias lvl 3, which have the exact same stats than infantry lvl 4, (except for speed, its way slower), and they are like half the cost. Also, when its late game both militias and regular infantry are outdated and then it gets better to used motorized, mechanized and parachutes aswell, which do lots of damage.
Also I recomend not to research upgrades of units on the first days, but produce a lot of units on lvl 1, and then, maybe between day 3-5 research lvl 3-4 as fast as u can and then upraged all the units at the same time, so u don't spend lots of resources on upgrading ur production buildings until u are ready to conquer other countries and get tons of resources.

HGaR
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Because they are cheap, I have used militia to prevent cities from rebelling so im not wasting a good troop that just sits there for a while.

michaelminervini
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It's always nice to have a Basic "Template" for your Units in order to Concencrate on your Objectives instead of Wasting time Researching something that you won't use often. In the Starter Game I make 2 Tank Divisions that look like this: (4x Light Tanks, 4x Inventory, 2x Anti-Tank.) This Divison is Weak without any Artylerii support, But i do need some Armored Offensive Divisons just in case i meet a Foe which has Tanks, In this Case i simply Fire at the Divison and finish it off with this Tank Divison. It's important to add Inventory into your Divisons in the case you meet Enemy Inventory and there isn't any Artylerii Divisons nearby to support you.

halsterq
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I usually use militia to conquer and hold onto provinces but rely on tactical bombers to destroy infantry units, I think it usually better to have militias that are spread out for each province as it is able to keep track of enemy troops without much hassle and can be annoying and overpowered when it's at least level 3 and a couple of them stacked together like around 3 - 4 in a province

Hiraeth
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In my opinion, the main function of the Militia is as a Garrison Guard Unit for a Province that has just been captured to prevent an Uprising/Revolution the next day, because apart from being cheap, the training time is not long so it is very suitable for this role. It's just that the movement is slow, so the Militia will only be effective in guarding the newly captured Province as long as they can be sure to arrive before the next day.

KanameChannel
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Militia are valuable as Stealth offence/defense and recon. Also they can be quick cheap key in building a defensive wall.
When first seen they are often Question Marks to the enemy, and give him pause. Put them in forest or mountains, for more stealth, and more increased HP. Put artillery on hills. Tanks in the flats.
Don't attack back until the enemy is down to near nothing.
That is the Wall of Colonel Aust.

mdwag
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Mistake 5: don't research rail gun, JUST DON'T, I REGRET IT

Burg
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Number x mistake: playing alone. Trying to do some first steps? Say hello to the mighty Alliance, that after two seconds after joining the game creates a coalition from most powerful European countries. You started in a Europe? Trying to negotiate with them? Well, how unlucky for you, you are nobody for them, just a future raw material base.

Danielklark
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I remember training any noobs under my alliance, I have given many of them thier first wins.

fiery_gamerz
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Great to see more youtube content about such an underrated game

garhartt
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1.alway use commando as infantry, it is very suitable for fight
2.alway use heavy tank, as it is has strength good when fight with infantry
3.research nuke and missile, as it can help about large amount of enemy troop

JustACasualThai
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my best tip is not stacking your troops in the end game, had to learn the hard way by getting my 35 airplanes nuked

pranksteryt
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Militia are awesome at sneak attacks/rushing and distraction, add the cheap anti tank cannons with them and ambush with them, always add em to your stacks for cheap defense

tigercee