VG Myths - Can You Beat Super Mario 3D World Without Jumping?

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In this episode of VG Myths we take on another jumpless challenge, this time in the Wii U classic Super Mario 3D World!

Media Sources
Super Mario 3D World
Super Mario Odyssey
Yu-Gi-Oh! (OCG)
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9:41
-Isn't this a jump?-
Nvm. If you slow it meown, it's the climbing animation.

TripleJump
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I hope there's like, one guy at Nintendo who's ensuring that every Mario game made from now on is incredibly difficult but possible to beat without jumping.

sightseeing
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“Enter in 4 player mode, at the exact moment the level begins, make Toad enter his bubble, hold up on Peach’s controller with your pinky, while using another controller to make Mario throw Luigi to safety. Kill the Goomba, then throw Peach on to the wall. Shift your hand, so that you control Peach’s movement with one hand, and your other hand is free to press Mario and Luigi’s bubble buttons at exactly 381 on the timer. Abuse the little indent in the wall to get up to the first crusher area with Peach. The bounce pad is dumb and stupid and broken, and won’t activate via the touch screen, so instead we need to abuse a quirk in the game’s physics. Run on to the crusher just before it’s fully retracted. This causes Peach to go airborne rather than walking down the little slope, giving just barely enough height to latch on to the wall. At the seesaw, play a super stressful waiting game until 345, at which point Toad finally escaped and has just enough time to use his high strength stat to get Peach high enough to grab the wall past the first cloud, allowing her to climb past the second. You will have exactly one moment to relax before intentionally dooming yourself within the above death trap. Surprise plot twist! Right in the nick of time Mario and Luigi escape their bubbles, with Luigi sacrificing his life to save Mario and Peach. Have Mario throw Peach onto one of the boxes and break one of them to give Peach a bit more space to work with. Climb to the blocks to recharge, then climb up to the seesaw. Get off the seesaw at the top of its arc and get the absolute most possible distance out of the climb you can by running at the beginning, then letting go of the run button just before Peach tires out. If you don’t pitifully slide down to your death, that means you made it to an off-screen ledge. Take another short break for the screen to catch up, then continue your ascent. This last bounce pad actually works with the touchscreen, THANK GOD, so get up to the area inside the crushers and wait for your chance when they are fully retracted to climb them.”
-Gamechamp3000

kirbmaster
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„Solo Teamwork“

Well that reminds me of school group projects

lolrofl
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me watching for the 5th time:
Man, wonder if its possible...

Birdpillbird
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*Captain Toad wants to know your location*

x_Bahamut
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“You can throw yourself onto yourself”


Gamechamp3000

Scott
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'so as long as you have enough lives you never have to worry about running out of cats'
-Gamechamp3000

dge
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Everything in this video from 8:04 to 10:13 is pure art, I swear to god.

SSM_
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"This challenge run is sadly ONLY about game mechanics and not a war against the fundamental idea of elevating one's self via leg movement" Gamechamp truly has such a ways with words

sackfu
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0:54 I forgive you. Your Fuzzy Time Mine run is legendary enough to make up for it

TJ-Henry-Yoshi
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This was more stressful than Nintendo ever intended a Mario game to be.

iridescent
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The teacher: how did you fail the test it’s wasn’t even confusing
The test: 8:33

weirddude
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Can’t believe it’s actually possible. Hats off to you man.

ErikCPianoman
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"Copyright infringes our god like cat powers"

I like that

bakedpotatovods
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Super Mario 3D World: Captain Toad mode

Number_
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“By now you’ll probably also want to restock on cats”

If that ain’t a mood

beel_sona
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Nintendo: We are breaking out our new Nintendo character, PRINCESS MACARONI AND CHEESE

ooka
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8:32
When a class nerd answers a complicated math question

ShelloJelloASMR
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Next video: Can you beat Captain Toad Treasure Tracker without jumping?

janko