Picking Up And Moving Objects | Inspect Item Part 1 - Unreal Engine 4 Tutorial

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Hey guys, in today's video, I'm going to be showing you how to pick up, move, and place down objects. This will be the first part of an inspection system, however this video will work on it's own as well.

#Ue4 #UnrealEngine4 #Ue4Tutorial
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00:00 - Intro
00:28 - Overview
00:52 - Tutorial
24:05 - Final Overview
24:21 - Outro
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Thank you :)
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♫Music By♫
●Kronicle - Chill Noons
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I spent hours on unsuccessful methods of picking things up. When it finally worked with your code I was actually jumping up and down with joy. Thank you so much!

Brandon
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For anyone watching this video and running into the bug where the collision of the object you picked up is interfering with your character movement, simply go into the Inspected item parent BP -> static mesh -> collision -> custom collision -> check ignore pawn, but block everything else. You're welcome

BehD
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You are simply the best. I cant explain how much you help me understand how things work, and how I can build off of everything you help me create.

Phytes
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you're the best unreal youtuber out there, you deserve more credit. thank you

zakariazeddam
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I have waited so long for this video nice video mate btw

slkkfelipe
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Thank you for all the tutorials! I was very afraid of blueprints and now thanks to your tutorials I understand the logic thinking behind it.

arielshtern
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Thank you so much! Had some problems at the beginning but figured everything out. I added keys to my game that the character can pick up and I made the keys spin but when id pick them up it would spin my whole character so had to remove that feature😂

JoelDiab
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You know what, you are making my horror game
Thank you :)

alexjr
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This is a key skill for any dodgeball game!

stevenwynn
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whoever watching the video its working on the unreal engine 5 too so you can watch it, its not waste of time :) literally only working one so far

TarkanTV
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The only video games that are successful are the ones who were made by devs that watched matts videos.

Phoenix-sjkf
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Nice!!! I was studying your videos right now, could you make one about the timeline node, I was watching the lerp one yesterday and the timeline node still confused me.

rodroeq
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My brother in Christ I would have not passed this semester without your help

nefarioushan
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Hey mate, I love this series. I had a question, when I pickup the object and try to move, it yanks me out of map. Why would this happen? Again, thanks!

Edit: Issue was Collision, the itemparent and my map collision was colliding so moving it a bit further and higher in camera helped. Cheers <3

emirisik
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Currently having trouble in the putting it down part, it seems that its not resetting the inspecting variable(its always true), therefore not allowing me to put it back down, any idea what it could be?

drysnalg
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5:00 It doesn't give me "Vector * float" but just "*" Help i have a Ue5.2

DanyEZ
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i can't believe you only have 8000 subs

mohamedayman
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I'm on Unreal Engine 5 and it is not working at all, When I grab the object my character doesn't respond anymore or he is ejected from the map xD. I watched again and again the video but nothing is changing, did other people had the same issue and did you solve it ?

Ok I found on the comment the issue was in the blueprint InspectableItemParent, going to Collision and then Collision Presets "OverlapOnlyPawn". and then everything worked perfectly !

Thanks for the tutorial !

feynomen
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@matt is there a way to make the item go back, when dropped, to its original location? Thank you sir for wonderful tutorials!

Davemansch
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Everything works as expected UNLESS I am holding the mesh and my character hits another object in the game, then I can't put the grabbable object back down. Any ideas on how to make the code ignore collisions with my character while I am holding the object?

foshobromigo