Best Shrapnel Build Guide | Once Human

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Welcome to my Ultimate Shrapnel Build Guide for Once Human! This PVE build ensures you never have to reload during combat and can auto-heal, making it perfect for soloing pro bosses and pro silos with ease. Using the Socr - The Last Valor weapon with powerful mods, this build greatly boosts your damage. I'll cover my Gear, Mods, the Cradle, and Deviant setup to help you easily clear any content in the game.

⌚ === TIMESTAMPS === ⌚

00:00 Intro
00:53 Boss Runs
02:15 Gear
07:58 Mods
13:04 Cradles
15:03 Deviant
16:01 No Reload Effect
16:40 Damage Rotation
17:26 Outro

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Mods Used in the Build
Weapon Mods

Scar the Last Valor Assault Rifle:

Mod: Shapel Souvenir Violent Weapon Mod
Attributes: Crit damage, weapon damage, head damage reduction, damage against elite enemies.
Effect: When shrapnel hits a weak spot, automatically refills one bullet from inventory.
AWS Bingo Sniper Rifle:

Mod: Vulnerability Amplifier Violent Weapon Mod
Attributes: Crit damage, damage against great ones, magazine capacity, head damage reduction.
Effect: Bullseye adds vulnerability +8%.
Stun Baton:

Mod: Shock Diffusion Violent Weapon Mod
Attributes: Crit damage, weapon damage reduction, damage against normal enemies, damage against elite enemies.
Effect: When triggering power surge, apply the power surge status to one enemy within five meters.
Armor Mods

Helmet:

Mod: Fateful Strike Violent Armor Mod
Attributes: Crit damage, weapon damage, damage against great ones, max HP.
Effect: Cannot deal weak spot damage, crit rate +10%, crit damage +30%.
Top Piece:

Mod: Rejuvenating Violent Armor Mod
Attributes: Crit damage, damage against normal enemies, reload speed bonus, max HP.
Effect: When HP is above 60%, a kill recovers 15% lost HP.
Bottom Piece:

Mod: Deadshot Violent Armor Mod
Attributes: Crit damage, weapon damage, damage against elite enemies, reload speed bonus.
Effect: Each crit hit by non-melee weapons grants +5% crit damage up to 45%, removed upon the next reload.
Shoes:

Mod: Covered Advanced Violent Armor Mod
Attributes: Crit damage, weapon damage reduction, damage against elite enemies, damage against normal enemies.
Effect: Taking no damage within 4 seconds grants +20% melee weapon and status damage for 30 seconds.
Gloves:

Mod: Crit Amplifier Violent Armor Mod
Attributes: Crit damage, damage against great ones, damage against normal enemies, head damage reduction.
Effect: Crit rate +10%, crit damage +15%.
Mask:

Mod: Sharpull Carnage Violent Armor Mod
Attributes: Damage, damage against great ones, status damage reduction, damage against normal enemies.
Effect: Shrapnel weak spot hit rate +100%, shrapnel weak spot damage +25%.

andrewc
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In Sharpnel build almost Nobody talks about melee weapon and its details. You talked about that. A Big Thank you for that.

bubungamerofficial
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One correction about the SOCR Rifle, they need to fix this in game, but the shrapnel description on it is incorrect. It does not have a 4 percent chance to activate. Instead it is Every 4th shot it activates shrapnel.

LonNolan
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Quick correction, and this VERY much surprised. So I was blessed with amazing RNG last night; I had already purchased three (3) pieces of the Lone Wolf set with top, boots and gloves and was saving for the pants when I got a random gear drop from a box of Lone Wolf pants with +2 calibration on it. Wow, so yeah not a permanent solution as I can't repair it and will buy my past piece from the wish machine but again I did not know wish machine items were in the regular high level loot tables. Now this was a level 57 end game area but still very nice random drop that completed my set for the time being. Now the hard part; farming the right mods with the perfect attributes. Thank you for the video and looking forward to trying this out.

pezz_pezzer
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My man is seriously out here making this video to the Final Fantasy X-2 main menu theme remixed. I see you.

Gleem
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thanks for the vid! i was feeling lost when i tried to build sharpnel by myself but this explained a bunch of stuff!

justinpagaduan
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It felt like you spat on me every time you said “crit”. Sick video tho bro 🔥

theLvizzle
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Amazing video! It's very well explained. Thank you :)

aldoarvizu
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I just have a feeling you can make a crazy shrapnel build with the pistol, shrapnel no longer ignoring the weak spot when you hit it feels so huge but I'm new to the game

brendanjackson
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I got the Last Valor as my first roll for the wish machine, like no sht the very first time I used the Wish Machine. But I never got along to using it. Ive been sticking to a Sniper/Shotgun/Axe combo with Fortress Warfare due to the health regen it gives with a specific armor piece. I can Just tank damage while keeping aggro from the DPS Players while they focus on the bosses. So far very reliable in Hard Bosses and Prime Wars. I dont think it will be that good once Manibus and the Forsaken Giant come to the server Im in lol

fadedcan
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My Warband has large stocks of tungsten ammo which I’ve been using. Is steel just recommended because it’s easier and to make?

ridethasno
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Wildfire B.P. pistol inflicts bullseye WAY easier.

tobanzi
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Great Vid. Does the Fateful Strike not make your Shrapnel Carnage of pointless damage wise or is that there anyway because its the only way to get that no reload playstyle
?

brettmurphy
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one thing i dont get is why am i using the tactical item.... what does it do?

Ayrbriadem
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My preferred alternative armor set up is 3 pieces of lone wolf and 2 of falcon. Its cheaper and its more suitable for the no reload aspect in the sense there's no wasted perks. If you arent reloading you never get the extra crit rate. Yes you lose the 10% damage from the lack of bastille armor but eh. Just again a preferred option of mine. Also a thought, if you still prefer 4x lonewolf, 3xwolf and 2xfalc can be an alternative until you get the 4x wolf. Good luck metas

Dilyoh
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Would be useful to have those mods…
But I can’t beat anything anyway XD
So farming them would probably take ages

tsunamishado_
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when i hiting the shadow hound boss im always reloading, and when i hitting the gaia cliff boss i killing it with 0 reload, i know you said not hit the weakspot for reload but its strange.
doggy boss has weakspots everywhere or what?

wearetheborg
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3:49 tactical combine grip is better than light front grip tbh

SimplySammyK
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What calibration attributes are you using for the sniper & baton?

otsu
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Dont throw tacticals on silo bosses. Cradle perk just works for Monolith bosses

rumtata