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Creating a Metroid inspired platformer in Godot [or Hollow Knight / Castelvania]
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A Metroid inspired platformer in Godot 4 [or Castlevania / Hollow Knight, I guess]. We will cover fancy platformer movement, state management, lots of inheritance and interactive tool building along with some cool monsters and guns.
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Timestamps:
00:00:00 - Intro + setup
00:09:34 - Player movement
00:59:13 - Player graphics
02:02:35 - Tools
03:08:22 - Entities
04:29:48 - Bullets
05:23:46 - Finishing the project
Project files:
Creating a Metroid inspired platformer in Godot [or Hollow Knight / Castelvania]
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