C++, SDL2 Game Engine # How I Manage Map Parsing with XML

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It allways a pleasure to share the least i know with you!!
In this Video I give a short brief on how I created the Map and the MapParser class.

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You didn't finish explaining the MapParser::parseTileLayer() method, you left it unfinished, you never showed the rest of the code. You've gone to the MapParser::parseTileset( ) method, where you put the line "xml_ts.LoadFile(filename);" which is incorrect.

giorgioguglielmone