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Making a Game With C++ and SDL2
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Making a Game With C++ and SDL2 - GMTK Game Jam 2021
A year ago, in my "Learning SDL2 in 48 Hours" video, I used the 2020 GMTK Game Jam as an opportunity to try to learn how to use C++ with SDL2 (a low level audio, input, and graphics library that you've probably heard of). In this video, I attempt the challenge again, for the GMTK Game Jam 2021!
---Chapters---
0:00 Intro
0:29 Setting Up SDL2
0:45 The Theme (bruh)
1:11 My Secret Plan...
1:34 Entity & RenderWindow Class
1:46 Drawing a Sprite
2:12 My Game Idea
2:37 Initial Prototype
2:55 Prototype Code Explanation
3:39 Prototype Art
3:49 Tiles & Collisions
4:05 Collision Code Explanation
4:23 More Art & Directional Indicator
4:34 Level Saving/Progression
5:17 wait frick
5:38 Creating UI
6:07 DESIGNING LEVELS FAST
6:40 Sound Effects
6:47 Finishing Touches
7:08 Secret "Feature"
7:33 Conclusion
---Music (in order played)---
"il vento doro" - JoJo's Bizarre Adventure: Golden Wind
--If you liked this video, here are similar ones you might enjoy!---
PolyMars - Learning SDL2 in 48 Hours - GMTK Game Jam 2020
PolyMars - Learning Python in 2 Days - Pygame Community Jam
PolyMars - Making a Game Using Discord's Bot API
Barji - Making a C++ Game with No Experience!
Randall - Programming a New Physics Engine for my Game
CodyCantEatThis - I Made The Legend of Zelda Boss Fights but they’re 3D
Dani - Adding a Dragon Boss to my Game Because Steam is Mad at me
Dani - He said I Couldn’t Make a 3D Game… So I Made One!
Sam Hogan - I Made a Game with Intentional Bugs
Sam Hogan - I Made the Hardest Game Ever
A year ago, in my "Learning SDL2 in 48 Hours" video, I used the 2020 GMTK Game Jam as an opportunity to try to learn how to use C++ with SDL2 (a low level audio, input, and graphics library that you've probably heard of). In this video, I attempt the challenge again, for the GMTK Game Jam 2021!
---Chapters---
0:00 Intro
0:29 Setting Up SDL2
0:45 The Theme (bruh)
1:11 My Secret Plan...
1:34 Entity & RenderWindow Class
1:46 Drawing a Sprite
2:12 My Game Idea
2:37 Initial Prototype
2:55 Prototype Code Explanation
3:39 Prototype Art
3:49 Tiles & Collisions
4:05 Collision Code Explanation
4:23 More Art & Directional Indicator
4:34 Level Saving/Progression
5:17 wait frick
5:38 Creating UI
6:07 DESIGNING LEVELS FAST
6:40 Sound Effects
6:47 Finishing Touches
7:08 Secret "Feature"
7:33 Conclusion
---Music (in order played)---
"il vento doro" - JoJo's Bizarre Adventure: Golden Wind
--If you liked this video, here are similar ones you might enjoy!---
PolyMars - Learning SDL2 in 48 Hours - GMTK Game Jam 2020
PolyMars - Learning Python in 2 Days - Pygame Community Jam
PolyMars - Making a Game Using Discord's Bot API
Barji - Making a C++ Game with No Experience!
Randall - Programming a New Physics Engine for my Game
CodyCantEatThis - I Made The Legend of Zelda Boss Fights but they’re 3D
Dani - Adding a Dragon Boss to my Game Because Steam is Mad at me
Dani - He said I Couldn’t Make a 3D Game… So I Made One!
Sam Hogan - I Made a Game with Intentional Bugs
Sam Hogan - I Made the Hardest Game Ever
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