Use the TileMap to Make Incredible Maps & Levels for your Godot Games

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Maps and Levels are super important your any successful game, It might be one of the most important parts of your game. In this video I wanted to go over how to use the Godot 4 tilemap system and a couple tips and tricks to create a good map.

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Thank you so much for watching I really hope this video helped.

if you did enjoy or this video was helpful then all i ask is if you could please go and click that subscribe button to help out the channel. It means so much and I love your feedback in the comments. If you are having any issues with the code talked about in the video then please let me know in the comments and I will be for sure to get back to you soon. Again thanks so much and I would love to see you again!

have a great rest of you day and of course be safe :)

- thanks DevWorm,

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When painting tiles, you can select multiple tiles and enable scatter (the lil dice icon) to place a random tile from your selection

Parasnailor
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YES FINALLY THANKS! this is the only godot series I was able to understand and I was so impatient for episode 2

RandomGuyOnDaFreakingNet
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Im just now coming to realize how powerful the tilemap editor is in Godot...Whoa kinda blows me away with the lighing you can add and everything...Really great stuff, good work..

jackiewatkins
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You're like a wise sensei, teaching us the way of the samurai

BobbleCube
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Enjoying this series. Looking forward to the rest of it.

Moohasha
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I recommend you to setup terrains, so you don't have to place each tile individually (and try out 5 different tiles until you find the correct corner piece)
Also naming your layers something more meaningful than 1, 2 and 3 will help you tremendously in the long run or if you work together with someone else (no one remenbers to place trees in layer 3. Just call the layer "trees").

fitzi
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That was a really enjoyable episode to watch and follow along. I really appreciated the explanation and examples of other games at the start.

Mark-yyki
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awesome video dude, i'm learning so much!

arthurwiebusch
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Thanks to channels like yours, godot is what it is.

edwinmonge
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This is Episode 2 of the Survival Series.
Hope this series helps!

dev-worm
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i can finally understand a godot video, and the result is so professional thank you so much <3

TrinityDubstep
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Another great tutorial, can't wait for the next ep.

HippocritterXD
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If you need to find the tile you've placed earlier you can use pipette tool to pick it from the map.

benofficiall
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I just made my first map in godot recently, and I'm making a level transition to make a second this weekend, I couldnt figure out placing trees as tiles so I'm placing them as nodes. It makes for an awful lot of nodes. Right now I'm happy with a game that executes at all, I dont care if its badly optimised. But still this is good to know, and I look forwards to more tips in future!

dragons
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So awesome. Thank you for this series!

Graylegs
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that map looks great awesome job. has a very 80's zelda deal but actually a lot better

fatmike
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When i create a map and press play the character just spawns in a grey space, i cant see the map. Anyone knows what i forgot to do?

talontochallangerotp
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Thanks for showing how to layer tilemaps that was awesome. Also happy to know I dont need multiple cameras in a scene if I have a camera attached to my player.

MH-lrue
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Yoo, thanks for another awesome tutorial 😍

omashune
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This is exactly what I was looking for! Thanks!

cooperthedoggo