Quick Start: Adobe Substance 3D Sampler

preview_player
Показать описание
In this tutorial, we'll explore Substance 3D Sampler, starting with its features and user interface. We'll cover setting panels, accessing ready-to-go assets, creating a simple pavement with blending layers and effects, and exporting materials as smart materials and individual maps. I hope you find this video useful!
- Follow me on:

Bookmarks:
00:00 Quick Start
00:30 Why Adobe 3D Sampler?
01:47 Getting Started
03: 28 Settings Panel
10:41 Asset Panel
15:35 Viewports
20:08 A Case Study
26:50 Blending Layers
34:00 Exporting

Music by: Vlog No Copyright Music | No Copyright Music
#sarkamari @Substance3D @sarkamari
Рекомендации по теме
Комментарии
Автор

Best tutorial for the beginner. Thank you!

jinzhong
Автор

Absolutely the best Sampler tutorial out there! At first I thought this was too beginner-ish for me but I did actually pick up quite a lot of things I was doing wrongly, I was doing things the "photoshop" way, like finding textures of dirt and layering them above the main material and I didn't even know I could do them much more conveniently using just filters!

pouyagorji
Автор

Much better and clearer tutorial than those in the official substance site, done by the yodelling guy

constantineskliris
Автор

This is really becoming a beginner's substance designer. Wonderful software and great tutorial.

matthewcs
Автор

Great! Just what I needed. Thanks a lot!

NN-wcdl
Автор

Thank you so MUCH!! I was desperate, now I have hope :)

dianakottler
Автор

thanks a lot bro. this is almost the only tutorial i could find and it is very good. you helped me a lot, thanks

aleksandrradchenko
Автор

Thank you so much this was so clean explanation

puneetshakya
Автор

Great getting started video for Adobe Sampler! Thanks!

thePSGuru
Автор

If some layers don't show up move into Channel Settings (left menu bar) and make sure that all Default channels are set to 'is computed'.

alfaunicorn
Автор

Thank you! A very useful video. Could you please certain is a Sampler some medium between Designer and Painter? Couldn't you do the same case study as in video in Painter or Designer only?

egorsorokin
Автор

hi, Great tutorial. I have a problem. I don' have that pattern type option in the pavement filter, only pattern mask. Do you have any idea why? My sampler version is 4.5.2

kriglijimmy
Автор

thank you so much for the beautiful tutorial...very useful....

divyatadoju
Автор

thanks there isnt alot of source of it so really thanks alot

princesseilly
Автор

Do you think a better alternative for this is quixel mixer it is simple like this and it has alot I mean alot more material imperfections and smart materials and it can be use as a painter like substance painter?

maiwandhimmat
Автор

I am coming from 3ds max so very new to this, After you have a material what do you do with it? Can you export it to use in other programs? I ask cause this program does not appear to be a modeler nor renderer. So it seems it is just to create and maybe apply materials to some object.

RobertWilliams-jidr
Автор

I remember there was an inspire tab in alchemist to create material variations with an colours from an image. Is that not a thing anymore? Did they take it away?

afra-k
Автор

I've created a seamless material with zbrush but I'm missing a height map. How would I go about to generate a height map using an existing color and normal texture with S3d Sampler?

philosophyfrog
Автор

When I click the 2D window, it is blank. How do you get a different mesh view in the second window?

ideationkiki
Автор

After this please make a series of subtance painter

rohithgp