Real Navy Seal Reacts to Six Days in Fallujah

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We welcome back Geoff Reeves, a former Navy Seal who will be reacting to Six Days in Fallujah.
His experience as a Navy Seal will give us insights into how realistic the game is and how would a real team operate during those missions.
Geoff will show us what happens during those missions, how the team should communicate, and how intense the real battles are.
Buckle up for a fantastic episode.
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Expert React playlist:
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Thanks to GLID Gaming, Karmakut, Controlled Pairs Gaming and OperatorDrewksi for the gameplay:
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Six Days in Fallujah is a tactical first-person shooter video game developed by Highwire Games and published by Victura. Set in the Second Battle of Fallujah of the Iraq War over the span of six days in November 2004, the game follows the United States Marine Corps' 3rd Battalion, 1st Marines (3/1) as they fight the Iraqi insurgency in the city of Fallujah, Iraq. Its campaign follows two perspectives: a squad of Marines from 3/1 deployed to battle the insurgents, and an Iraqi family attempting to escape the city in the midst of the battle.
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Navy Seal REACTS to Six Days in Fallujah
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The only thing I haven’t seen in this game that I really wish the developers would add, is the ability to drag a wounded teammate out of harms way

fuzzywuzzy
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I'm pretty sure that the guy, Karmakut, has not been in the military but he has played a bunch of MilSim with guys that did have actual combat experience. Including SOF. Great vid brother.

timothymcfadden
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7:01 "the tactical advantage of being high" I like the sound of that

MmmJonathan
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It's amazing how many non military people are learning the verbage. There's alot of military guys that play and as people play with them they pick it up. Would love to see you give it a go alot of fun, but still has some bugs.

SargNickFury
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To answer your question about the guy running a handgun, he is most likely the saw gunner and doesnt have a flashlight on his weapon and has to use his m9, which does have a flashlight.

bullet
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I want to see Izzy and Cam react to this

MrMinuteman
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The sound design in this game is probably the best I've heard ever. It's crazy how good it is.

emolloak
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I’m excited for this I already saw Nikko Ortiz play this and I’m excited for somebody else to cover this

bludragon
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1:50. I'm ex royal marine and i ALWAYS hold up the six and it has often proved successful and saved us in this game and often thanked because of it, always check your rear on approach. People don't think about that but the choggies really do tend to sneak up on your rear in this game once a building has been breached.

PrdtRsic
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First time in history, gamology showed good gameplay to experts!!

Thanks 😩🙏🏽

sovafps
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Man, it’s crazy how dudes at computer desks who probably have no combat experience manage to impress a actual Navy seal. Makes me wonder how much of a difference this gaming experience can actually make if applied to something real world if it came down to it. Obviously it’s different I know but still, gaming has come a very long way

yammi.raven.r
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when he said "I think they are military because they use terminology" - it is funny because we as squad use same military terminology all the time but noone of us has military background

nosvsanton
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I think its hilarious that he commented more negatively on pair's tactics than karmakuts being that pairs is real mil and karma is larp king lol.

tyler
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not sure if hes one of the guys on this particular video, but DevilDogGamer is a marine who was in Ramadi. Im genuinely surprised gameology hasnt colaborated with him or reached out. Would definitely be nice to see him on here.

palidan_
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Game clips used:
Karmakut
GLID Gaming
Controlled Pairs Gaming
Operator Drewski

All have many videos of this game and other tactical games. Most former military.

Really only watched GLID before. He is former Royal Marines and plays with Marines, Army, Swat, and more. Tactics and comms are always on point.

EDIT: links are in video description.

erics
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Geoff reacting to Six Days in Fallujah, it can't get more real than this, GREAT video.

MatuteDrumCover
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A Dual Sense Feature they could add would be having the trigger really hard to push when the gun is fully loaded and as the bullet count drops in mag there's less resistance to trying to push the trigger.

ZiggyGamma
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I loved my SAW, spent two years as a SAW gunner both mechanized and light infantry. If you take care of it, it takes care of you!

happynowfarms
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Great job choosing the gameplay footage on this one.

GodWentAFK
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I wish you gave this dude more context of the game, before or after his reaction.

OliOliOliOliOli
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