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Blueprint Multiplayer: Options Design | 08 | v4.11 Tutorial Series | Unreal Engine
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In this video we set up our Player Options menu from a visual perspective inside UMG. We allow the player to enter a name as well as select from a set of pre-defined Avatars. We also set up our options menu to display a confirmation message which will appear at the start of the game only, letting players know that they need a profile to continue.
(00:09) - Intro and recap
(00:35) - The Options Menu
(02:50) - Choosing an Avatar
(04:11) - Adding Text
(00:09) - Intro and recap
(00:35) - The Options Menu
(02:50) - Choosing an Avatar
(04:11) - Adding Text
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