Part 2 building this Blender based effect but using shaders in threeJS for a website

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Part 2 building this Blender based effect but using shaders in threeJS for a website. . I added a repelling function to the shader to give the feel that the mouse is oushing the triangle away. Also used Custom Shader Material to combine my shader code with existing threeJS material properties and added a MeshTransmissionMaterial sphere underneath . #threeJS #creativecoding #webGL #blender3D #3Dartist #3dwebsite #interactivewebsite #webdesign #javascript #coding #reactJS
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love the simultaneously joyous and super laid-back way you said "whey! job done :D" lol

penwozhere
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This looks really fine, why only 800 likes tho, this video deserves more than that

SanHtikeTan
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Dope pick with the Chase & Status too

xGolBLiiN
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Dope effect. I can not comprehend with what mathematic you did this or how many functions that animations needs.
Kinda makes me want to come back to learn JS and TS

szablitho
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OMGG bruh never seen something so beautiful

ishaansm
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How are the performance and load times in the browser?? Is this usable like in a landing page? Super cool

ppmch
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Very good. A question to deploy a project using gltf models, is there somewhere to save the free files? thanks

MatheusSilva-qmph
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Bro… are you EKD!? Your voice is so familiar

BERTtheSHIRT
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How do you even figure out you can do something like this

josephmburu
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Share the knowledge where's the repo 😢

khalededlbi
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