Unreal Engine 4 - How To Create a Main Menu in 4 minutes (Tutorial)

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All the functionality required for you to whip up your own main menus! Unreal Engine 5 Compatible!

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For anyone wondering why I left the Main Menu so plain was because the design choices are completely up to you! If you'd like to download the Background Image + Button image seen in the thumbnail check the description. From there simply set the BG image as your Image background (talked about in the last minute), and for the buttons look in the button details and change the hoovered, clicked, pressed settings for each :) Good Luck Game Dev Team

Beardgames
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For anyone who cannot move the character, try to "Get Player Controller" and add "Set Input Mode Game Only" before "Open Level".

gavingui
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I had an issue with black screen when I was done and I saw some people in the comments had it too. This worked for me->

at 0:50 you need to hook "event beginplay" node to "create main menu WB Widget" .

Hope it helps!

Skyleneee
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FAST clear and direct to the point, no lengthy rambling vids here - THANKYOU!

Freah_Meat
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Man you're insane, this is super helpful, it's night and day compared to the dreaded 30 mins tutorials to do simpler things. Much appreciated!

SciFi-F
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Quick, straight to the point. Excellent tutorial.

zerofrenzy
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Great Tutorial! I had one issue though where F11 for fullscreen wasn't working and default 3rd person controls were not registering input after clicking play and loading the first level. Here was the solution: after creating Add to Viewport in the MainMenuMap I created "Set Input Mode Game and UI" instead of just "Set Input Mode Game UI Only" and I think that fixed everything. This is in version 4.27.1. I am super new to Unreal so if this doesn't work or messes something else up, my bad. Worked for me though. Again, awesome video :)

thegreatchameleonwar
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This was perfect, no 15-30min explanation, just right to the point. Cheers!

ColeWithAGoal
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thanks a lot for this good and short tutorial without unnecesary bs. great work.

svens
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Loving your tutorials man. Any chance you'll end up doing any intermediate or advanced menu or ui tutorials in the future? Would love one on how to set up a realtime gameplay background for the main menu and having the camera angles animate to different positions when a button like settings or difficulty or something is pressed. Keep up the good work man! 🔥

blackcatanimations
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straight to the point . i like it, i subscribed

jasonh
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Clear and on point. Good job my friend! :)

anbecharts
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I'm new to this whole Dev thing, but your VIDEOS are solid my man!

tmvwulf
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Forgot to mention to conect Event BeginPlay to the rest of the eventgraph widgets. Made me rewatch your vid 3 times in slomo to realise it for myself.
thanks a lot 😶

_MartimParames_Lokromatico
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If enemies are not moving when level loads in after menu try this:
Go to Edit -> Project Settings ->
Navigation Mesh ->
Runtime Generation from Static to -> Dynamic

MattTheDug
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so when I hit play for some reason I can not move my character when I start the game lol

seupyrassic
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thank you. i also learned how to make a pause menu! this was really helpful and i barely used the video for the pause menu!

PencilMercenary
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Thank you sir, i wasnt motivated to do anything in ue4 bec i cant work on it, you really made me happy, thank you for the fast and easy tutorail

holtrixstudios
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thanks man keep it up!!!., i appreciate your time creating it ! thanks alot . btw how you know how to create what and what order, did you learned it somewhere. ?

yairmagnivow
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Thanks for this, super quick and straight to the point!
How could I change this to work with a game pad as well as keyboard and mouse?
Thanks for sharing this with us!

DAntonio