ELDEN RING: NEW TOP 10 BEST SPELLS 1.08!!!

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🔹ELDEN RING: BEST JUGGERNAUT BUILD NEW 1.08!!!

🔹ELDEN RING: BEST BUILD NEW 1.08!!!

🔹ELDEN RING: BEST MAGE BUILD NEW 1.08!!!

🔹ELDEN RING: NEW TOP 10 BEST WEAPONS 1.08!!!

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TBH, Rock Sling deserve to be in the top 3

MrDarkLawliet
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I would like to add that Rannis Dark Moon (and Rennalas Full Moon) also absorb incoming magic attacks. So the moon spells are actually amazing against other caster type enemies or enemies that use magic.

frozen
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meteorite of astel for sure deserves a spot as well as rock sling

vividelectromagneticradiation
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Not having rock sling is a crime. 1 spell has carried me to elden beast single handedly

jaiwiegand
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you can get night comet AND staff of loss as soon as you start the game. its just dangerous to get it since its in caelid. 100% possible though.

skellpy_
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I wouldn't really call night comet a late game spell.
It's in Sellia, town of sorcery. As soon as you get Torrent, you could go there. Lit the 3 flames and grab it from the chest behind the barrier

You could get it within 20 minutes after making a new character, thus making the spell even better than you described

Collin-H
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Btw frostbite effect is not receiving 20% more damage when affected by it, but rather reducing the resistances by 20%. So it depejs on how bulky the enemy is to see the difference.
The ranni moon also absorbs incants and sorceries serving as a good bait for magic spammers.

animusdemifiend
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I wanna clarify something about Rannis Dark moon and Renallas Full moon. The debuff that it applies to enemies IS NOT 30% EXTRA DAMAGE, it just simply lowers there CURRENT negations by 30% (30% for Ranni assuming it procs frostbite, 10% for Renallas)

beyaown
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2x staff's for night comet is 69% dmg increase 1.3×1.3=1.69. So it's even more busted with all the other dmg increases in the game, all of them get multiplied on top of each other.

marcusnordstrom
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rock sling is also still really strong, especially early to mid game, so useful for staggering and also for enemies with resistance to magic damage. I always keep it on hand for enemies like that

fenzirulfr
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Not shown or discussed in the video, but I'd like to add that there's a jumping attack with the Carian Slicer. That gives the spell potentially the greatest mobility for a spell in the entire game, gives playing a mage a whole new dynamic cuz you don't always have to run away and cast. Great video regardless!

trevorfahey
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Thought number 1 would be glintstone spiral shard tbh
Amazing cast speed with Icon and 40 dex, shreds through everything large and previously in charge, tracking like no other and a duration to boot!
Surprised it didn't make the list tbh

christianmata
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Carian Piercer is amazing too, Gavel of Haima and Cannon of Haima should both be in the top 5. Also, Rock Sling is just necessary. It's damage falls of, but it's use against crystallians and magic resistant enemies is genuinely necessary on a pure magic build.

writtenworlds
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Agree on night comet, but Stars of Ruin is top tier too. Especially because you can cast it on a horse, moving away from the enemy. So basically you can cast it on an enemy behind you.

bodizsattila
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Missing out quite a few spells imo, but then again, I find playing an int caster incredibly boring outside of pvp, so these are probably more pvp oriented.

Zamor Ice storm and Night Maiden's Mist. These are excellent zoning and anti-camping tools. Zamor ice storm is also a get off me spell, since it makes out trading you very difficult as long as you are in the storm due to the continuous damage and frost buildup.

Carian Piercer and Gavel of Haima. Carian Piercer is an excellent panic roll catch and Gavel is very good for people who roll into you to attempt a trade.

Swift glintstone shard, star shower and shard spiral. Swift glintstone is your ranged bread and butter, being able to hit enemies while remaining extremely mobile, since you can cast this while jumping, running, and right after rolls with virtually no start up frames. Star shower is your option to get people to dodge continuously. Shard spiral gives you a chase down option, since it's a slow moving projectile that will force a roll eventually. It also chain casts with comet/ night comet.

Magic glintblade and cannon of Haima. Magic glintblade allows you to setup traps and delays to discourage aggressive enemies as well as to force rolls. Cannon of haima allows you to lob a magic mortar shell at enemies over obstacles that may block you and prevent standard engagement.

Collapsing stars. Pulls enemies off ledges and ladders. Can seperate crowds. Can be used to setup a panic roll and then a catch with Carian Piercer.

From a pve perspective, you're missing out on rock sling and meteorite of astel, since they deal physical damage, they are vital for any mage build going against magic resistant enemies.

The only pick I'd disagree with in the list is greatblade phalanx, simply because if you want an anti aggressor tool, the glintblade phalanx ash of war does more poise/ stance damage, uses a fraction of the fp, and costs no stamina.

common_undead
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For PvE you only need three spells: invisible form, rock sling and night comet. Rock sling has greater range than any bows or Loretta's greatbow. Pair with banished knight oleg or another super aggressive summon to keep aggro and the game is a breeze

Get the gavel spell for enemies like crystallians

mmcmullen
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What do you mean Night Comet is only attainable in late game, you can run and go get it and Staff Of Loss right after you get Torrent no problem?

Ana
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I started elden ring as a samurai but decided to restart because i wanted to do a spell build. Glad i did because now i know about sword spells, its like the best of both worlds.

BlueLily
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quick tips:

replace carian greatsword with adula moonblade, and replace glintstone pebble with comet

DeviousMous
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Note that, with the current patch, Malena CAN doge Night Comet. She also starts aggro immediatly instead of only as the player attacks.

drogadepc