New Graph Editor Tools & More - Maya 2024

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What new features would YOU like to see Maya add in future updates? And which of these seems most useful to you now?

SirWade
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I honestly love animation, love everything about it and been trying to start for awhile, I gave up on it cuz lack of a good computer that's able to run maya or blender. But i still love learning about it and seeing videos about it

weirdARAB.
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I think maya should Include mirror poses like in Blender, when you copy CTRL+C and then CTRL+SHIFT+V its mirroring the pose (if I remember correctly I didn't use blender for a while)
its super super useful for cycles

Cadence
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8:59 This sounds a lot like the Jitter slider in Source Filmmaker.

Two updates I'd like to have in Maya is Viewport 3.0 that similar to EEVEE or Unreal (I know MayaX is kinda doing that though) and fixes to the grease/blue pencil tool; currently it cause too many visual glitches in the viewport and graph editor for me to bother with it.

Also users with newer Macs should read the "Known Issues" page since Maya 2024 can be a little buggy with M1 chips.

TGSuineg
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I literally just updated so I could delete keyframes between frames that is so useful.

achannel
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Interesting You havent checked their "Layered Animation Rig" settings, Its now way easier to layer mesh snapped bones, allowing animators to have Blendshapes + Bone adjustments on the go

arturl
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Would love to have a Online Video Course from you for Maya.

MaximilianBieber
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I hope they add more edit nodes for parent matrixes.. maybe a parent matrix shuffle

TatermanNG
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No mirror poses as in Blender, CTRL+SHIFT+V. Super useful.

sqwert
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its 2023 and we still don't have inbuilt tween machine and PoseLib in maya

MrEnrico
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I never knew Maya had time slider bookmarks built in!

sebcastilho
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hi, i see you know autodesk maya well, i'm trying to learn autodesk maya, but i need some help, i wanted to ask you if you can create a new tutorial where i show how to create uv map how to insert the textur and how to adjust the textur, then i also need to know how 2 points line up, and how to make a hole, i would be very happy to know these options i have listed, thank you in advance.

cuoreribelle
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Ah this is cool:) one thing I really would like to see one day is if we can finally use more hotkey combinations, such as like when you use shift you can only use very few numbers. From someone who was in 3d modelling around 6 years and about to start training as an animator, there are hotkeys that have been imprinted into me but the keys people recommend for animation I would have to get rid of them with the limitation😅

But who am I kidding, probably won't ever change 😆

harrisonworkman
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can you make a video about cascadeur software ?

goureeshkrishnan
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Am I going crazy? I can't find information on the rotation order tool for correcting gimble lock on the maya site.

PlushGrenade
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important question: i hear you say things a lot like "i spent 3 weeks on this shot" i never have an idea of how much time you actually spent on these, like the animation in your showreel where the guy smacks his lips for example, would you be able to say if people mean like full time hours or part time hours when they say things like "it took me x weeks"

maromaro
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So, let me get this straight.. Autodesk is saying that, besides a few more new or improved tools, this is all enough to bring a new version of the sorf? A few tools that you can already find in script on the internet? Really...? I WOuld get more paying animbot than a new version of the soft...

jrausch
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Great video as always Sir Wade, BUT! Let's be real! Nothing in Maya 2024 get's me excited at all. Autodesk should really up their game with this new update. These updates seem like they should have been in a service pack, not a full update. Boooo to you Autodesk. Every time Unreal comes out with an update, I'm like wow! how did they do that? but Maya? They give us just a little every update. Where is the real-time render? how about fixing Bifrost to work better on mid-range PCs? how about letting us use GPU for most of our workflow? The list goes on and on. I've used Maya for years and I have way more fun using Unreal Engin 5. I wish Maya's Workflow was like UE5, then I'll be looking forward to news from Autodesk.

MichaelHurdleStudio
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Лайк поставлен, комментарий оставлен.

ИларионХлыстов
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I am learning 3d animation in blender, there is an opportunity for me in the industry, or I must learn maya for 3D animation?

hectorruiz