[SFM] Perimeter

preview_player
Показать описание
based off of the concept art made by Vyacheslav Gluhov:

thanks to Tsar Ustinov on discord for letting me use his smg and grenade model

Here's a wallpaper engine version ya'll asked for:

Рекомендации по теме
Комментарии
Автор

Didn't know that "slice of life from City-17" is what I needed today but here I am *needing more.*

Hayonhead
Автор

This would honestly make for a great background screen for the main menu of one of the games.

GFCat
Автор

When the Combine Soldiers walk in after shooting the zombies I like the detail how the first 2 and the Elite Combine look very relaxed even bored, judging by how they move, while the third Normal Combine Soldier seems to be more tense like he is some kind of rookie. Great attention to detail.

skornie
Автор

We need more Pre-HL2 stuff like this, like showing the actual hopelessness and dystopia of the combine occupied earth.

waitholdonwhat
Автор

The amount of detail is crazy, especially the combine elite itching his face at the end

Reflect-yc
Автор

This is what I imagined Half Life 2 with HL:A graphics will be like, changes the atmosphere of the game to a more depressing post-apocalyptic world

TheEngieTF
Автор

The scariest thing here is how quickly the combine respond to the perimeter breach.

felinusfeline
Автор

I always loved the radio chatter of the combines and how the Tower responds to a situation.
Really made me wonder on how the 7 Hour War goes down.

ariffiqbal
Автор

This could even be considered a trailer for the game, just because of its quality alone. Astounding work, left me wondering what's to come in the future and how was this masterpiece made. 100/10, incredible work.

Klausenburg_Bro
Автор

i was wondering on why this felt familiar, and then i remember, this was based on a concept art that i've seen before! it's cool that you turn something from a concept art into a little scene in SFM. amazing work as always!

ReysaAdam
Автор

thats kinda cool how when the perimeter was breached a combine squad showed up within seconds to fix the problem

MrGuy
Автор

Dude, I love metrocops laughing at the most random and disturbing things, as if they aren't just regular civillians in cool outfits with tazing sticks and run of the mill bargain bin guns.

GalagoospurmankyREALofficial
Автор

Awesome, this kind of stuff makes me fall in love with the HL universe all over again just when I thought I was tired of it.

NeedStamina
Автор

Beautiful! Something I'd totally wish to see from Half Life universe.

llsr
Автор

The Combine were quick to send a squadron of 3 Foot Soldiers led by 1 Elite.

Neuwey
Автор

I honestly think that white fog greatly enhances the already-depressing nature of City 17, reminds me a bit of the beta if it didn't go for such a (admittedly) generic "toxic" look. Good stuff!

Dillon
Автор

Holy shit this is amazing. The atmosphere, plus the actions of the soldiers, first just the metropolice kind of fooling around, next the combine soldiers, more serious, more professional, bringing order back to this segment of the perimeter. Awesome animation.

UmbaranMilitia
Автор

God this takes me right back. The story, the enemies, and the sound design of this game were top tier.

camgb
Автор

Seems like it'd be a good menu background. Especially a version where the fence isn't blown up so it could maybe be made into a loop

Xeogin
Автор

This feels a lot like a background map. In another world where we actually got the full S2 SDK and could make our own proper Source 2 Half-Life mods, I could see this as being something bigger.

wolfclck