Basic 3D lighting concepts, Ray Tracing and Global Illumination

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The basics of 3D lighting: direct light, indirect light, ray tracing, shadows, Global Illumination and Final Gather.
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excellently explained. this deserves way more views, it's a must-know basic of 3D rendering.

bobveltman
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Absolutely perfect explanation. many Thanks !

muratturhan
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it was such a perfect video. clear explaination, letting us a time space to analyse and understand the things said

seyma