Kotlin Multiplatform Mobile: Make Cross-platform Movie app - Part 1 Shared Code

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How to build a mobile cross-platform movie app using Kotlin Multiplatform Mobile (KMM).
KMM allows you to share code across iOS and Android apps, reducing development time and making it easier to maintain your app.
This course assumes some familiarity with Kotlin and clean architecture principles, making it the perfect fit for developers who are ready to take their skills to the next level.
In Part 1, we'll dive into the essentials of KMM, including how to set up a multiplatform project, organize your code, and share data between platforms.

#kotlinmultiplatform #jetpackcompose #swiftui

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Thanks for this amazing series. This is what I have been looking for ❤

kinggeorges
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that is very cool man. i learned alot. thanks for sharing

Tamerthedark
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Hi, Nice video. Aren't the classes internal by default?

HumbleHustle
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you didn't include the viewmodel into the shared file

youssefhachicha-njwf
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hello sir. please make a tutorial like this but using dependency dagger hilt🙏🙏🙏

metacode
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Is pagination implemented in this project?

iettcff
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i hope you provide example to use localstorage, unit test and also instrumented test :)

khaqim
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Nice video, what android studio theme you use ?

axelessono
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is it possible to build a KMM project with XML instead of compose for Android?
And if it is possible, can you please make a tutorial about it?

loliconmaster
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Dude, I thought my laptop battery is low and i plugged the charger.

ARIHANTJAIN
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So far nothing presents KMM as advantageous over Flutter except just a lot of pain writing a lot of code while in Flutter it's very simple

lepresk