Coding Challenge #98.3: Quadtree Collisions - Part 3

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Other Parts of this Challenge:

References:

Live Stream Archive:

Related Coding Challenges:

Timestamps:
0:00 Quadtree Part 3--apply the algorithm to particle system collisions
1:05 Start with a Particle class
2:29 Add particle checking
6:00 Add the quadtree
9:01 Add userdata property to the point object
10:39 Re-create quadtree object every frame
12:52 Query a circular range
17:00 Conclusion and suggested variations

Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound

#quadtreedatastructure #quadtreecollisiondetection #javascript #p5js
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