3 Bad Habits of EVERY New Doomfist! (Overwatch 2)

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3 Bad Habits of EVERY New Doomfist! (Overwatch 2) #shorts

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Season 2 Doomfist Buffs:

Developer comments: There are several changes here for Doomfist with the intent to increase his presence as a disruptive brawler-style tank. The buff to his passive ability will help him stay in the fight longer, especially when he’s hitting multiple enemies with his abilities.

The changes to Power Block and Meteor Strike are intended to increase the availability of Empowered Rocket Punch, which enables him to more easily disrupt enemies and impact multiple targets. Due to gaining Empowered Rocket Punch more consistently, the stun duration and size are slightly decreased to reduce some of the frustration in playing against it.

For Rocket Punch we’re shifting some of its damage away from requiring wall impacts so that it's broadly more useful regardless of where fights are taken.

Rocket Punch
Impact damage range (minimum-maximum) increased from 15-30 to 25-50 damage
Wall slam damage range (minimum-maximum) reduced from 20-40 to 10-30 damage
Empowered Rocket Punch wall slam stun duration range reduced from 0.5-1 to 0.25-0.75 seconds
Non-Empowered Rocket Punch now stuns for the minimum 0.25 second duration on wall slam
Empowered Rocket Punch knockback radius reduced from 4 to 3 meters
Minimum time before cancel option becomes available reduced from 0.25 to 0.12 seconds
Cooldown reduced from 4 to 3 seconds
This has been in since his rework but was not mentioned

Power Block
Cooldown reduced from 8 to 7 seconds
Duration increased from 2 to 2.5 seconds
Minimum damage mitigated required to empower Rocket Punch reduced from 90 to 80 damage

Meteor Strike
Now empowers Rocket Punch on landing
Enemy slow duration increased from 2 to 3 seconds

The Best Defense...
Maximum temporary health increased from 150 to 200 health
Temporary health gained per target hit with abilities increased from 30 to 40 health

Overwatch 2 is a free-to-play, team-based action game set in the optimistic future, where every match is the ultimate 5v5 battlefield brawl. Play as a time-jumping freedom fighter, a beat-dropping battlefield DJ, or one of over 30 other unique heroes as you battle it out around the globe.

In Overwatch 2, there’s always something new to experience. Updates will be released on a regular nine-week schedule, giving you more to experience and earn than ever before. Rush into the fray as the mischievous Kiriko and unlock over 80 new cosmetics in Season 1.

#Overwatch2 #DoomfistGuide #DoomfistTips
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3 bad habits of every new Doomfist:

1. Picking the hero.

MrUnknown-wozo
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“Doomfist’s ultimate can pack a punch” proceeds to deal the least possible amount of damage . I swear Zenyatta’s ult does more damage.

GrugLurker
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"dooms ult can pack a punch"

my brother in christ, it does nothing besides remodels the floor

tylormobley
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Ults feel like tools now, I remember when meteor strike would tear a teams hole open. Also uppercut was the sh*t wtf 😵

RougeHimbo
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3 bad habits of every new Doomfist:

There’s only 3?

ThatGuy-rvxk
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Rocket is hard to learn but you new players should be fine lol(KSG btw)

electrowave
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Note: while yes using doom on multiple enemies gets the most value, if you target too many at once you’ll either not kill any of them because of the low damage spread about everyone or you will be targeted by everyone and die because he isn’t the tankiest

Thextrm
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Damn never knew you had an over watch channel until earlier today. Honestly loving the variety between apex and overwatch, since I’ve been playing both equally. Keep it up rau

tsnswimming
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2 things. 1, you can also slam upward and immediately cancel it with another ability to fly even higher. 2. His ult slows targets that are hit, so you can use that to combo, or to follow up with a charged punch. Love the content.

alecduval
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I've learned at least 3 major game changing tricks from this guy just from scrolling through short. That's 3 strikes; a sub from me.

chainsaw
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Pov : jump on the whole enemy team to get value 1 sec later waiting to respawn

s.s.z.
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Can you do Widowmaker? I’m starting to get into her and I somewhat know what I’m doing but I wanna know more stuff so I can be decent

zerocrusader
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Me: never touched doom fist before
Also me: learning how to play him so I can get use out of the One Punch Man skin

MJYdrives
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They should buff his fist shotgun or something at this point

You have reaper, roadhog and junker queen that can chunk you down so fast

Then you have doom fist that has a pillow for a fist and marshmallows for shotgun shells

TheGoodguyperson
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I always love doing the slam and when I’m midair I charge my fist and surprise the pharah with and death screen

timeforacrusade
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A cool tech to gain vertical height with doomfists slam is to use look up use slam and then cancel it with block to go flying up

co_consumer
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Might have to subscribe to see more of these. I've taken a liking to orisa so I hope to see that soon!

lily_the_Lovely
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My bad habit is I get to blood thirsty and rocket punch at their whole team again their spawn

Realplayman
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Doom fist is the epitome of user error.

plokoon
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Small correction to the third one, don't use the ult like that as it's main use, use it to keep tempo in fights, if you are in the middle of a fight and you feel as though you are in danger due to having no cds or smthn similar, use the ult to give urself a small reset and then renegade with it, when in your ult your cds come back quicker.

lenygrunis