Counter Strike's Forgotten Classic Maps | Part 1

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Today, we look back at the history of and legacy some of the oldest Counter Strike beta maps, and why they never transferred over to Counter Strike Source, Global Offensive or CS2. These were maps made for Counter Strike's Beta versions, but never got full officially remade for any of the later CS titles. Where maps like Dust2, Inferno, Nuke and Mirage lived on, these maps were sadly forgotten for in development of the later games, but certainly not forgotten by the community that spent hundreds of hours playing them since CS 1.6.

~TIMESTAMPS~
0:00 Intro
0:30 Map 1
1:48 Map 2
3:07 Map 3
4:23 Map 4
5:36 Map 5
6:43 Map 6
7:43 Map 6

~TAGS~
counter strike, counter strike 2, cs, css, csgo, cs2, beta, cs beta, counter strike old, counter strike beta, counter strike old maps, cs maps, garrys mod, gmod, review, mod review, modding, mods, analysis, retro games, classic games, gaming, pc gaming, entropy zero, minerva, half life modding, brutal half life, fps, fps games, pc fps games, half life leaks, counter strike leaks, source, source engine, source modding, goldsource, goldsrc, new counter strike leaks, new counter strike, inferno, dust2, dust, nuke, office, train, cache

#counterstrike #counterstrike2 #cs2 #css #cs16
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When I was about 7 or 8 years old, I was playing de_survivor against some bots. I went under the bridge to get some kills, but fell into the ice. I got scared so shitless I didn't play CS for days

darkzero
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de_survivor is one the first cs maps I ever played at a friends house all those years ago. This really took me back. Great video.

dudefromacountry
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There are still unofficial cs 1.6 servers where these maps are still played and they are usually mostly full

chefordinaryz
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Survivor my favorite map. So creepy, mystic... CS is a phenomen. CS made my childhood more interest.

eternalphoenix
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I really can not thank Stephen Superville enough for the tireless effort when he took the 747 map under his wings. This was a complex map and he got the in-progress hull reconstruction. Those lag-sensitive r_speeds and BSP w_poly counters were crucial for a multiplayer game, and he finished it up flawlessly with my admiration and respect. I can't remember who did the textures, he also deserves a handshake.

So many kudos to the CS team and passionate tactical gamers.

LeonNieuwoudt
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backalley might be the only "forgotten" map with any kind of atmosphere that lived till CSGO days. Removed shortly after though, i still miss it. My favourite is gotta be the nighttime bunch, cs_assault, cs_Backalley, cs_747. Actually cs_arabstreets is probably my favourite simply because how much traction it got during pc lan clubs back in the day, now completely abandoned and forgotten

bewsket
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0:30 - cs_estate (By: David "Zaphod" Marsh CS Beta 6.5)
1:48 - de_survivor (By: Mike "3D_Mike" Visser CS 1.3)
3:06 - de_airstrip (By: Chris "narby" Auty CS 1.6)
4:22 - as_oilrig (By: Chris "MacMan" Ashton CS Beta 6.0)
5:36 - cs_747 (By: Leon Nieuwoudt & Stephen Superville CS Beta 6.0)
6:43 - de_storm (By: Dannk CS 1.3)
7:42 - de_torn (By: Matt & Nick Coombe CS 1.3)

ayelenoropel
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De_survivor was my favourite because of it's unique snowy atmosphere and so many details

Mr.PhoenixBlues
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de_survivor aesthetically appeals the most to me. I love goldsource nature maps for some reason with all those ambient sounds, they feel like a forgotten childhood memory or something. It brings back emotions from a while back that eastern european outskirts made me feel when i was growing up. de_torn just seems like a really good map which stands out but it does not come close with atmosphere.

martinsaarts
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I played every single of this maps, they were happy times!!! How many memories of Casual games...

saulodegrandi
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are those forgotten? i used to play them a ton back in 2009 those are my favorites

forkq
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Oh man, I remember every map you mentioned in this video, so many memories! When you showed the winter one, it reminded about another snowy map, but with the cableway. I would never think of counter strike 1.6 as the game I've played that much to remember old, obscure maps. I think there is something special about these kind of graphics, that makes it easy to make a place in our memory. Anyway, great video!

MsSasuke
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These old maps are far more creative and interesting than most competitive maps. I LOVED as_oilrig and cs_747, both were immensely atmospheric and bring back a lot of nostalgia for me. They're the sort of maps that would have thrived if the game was developed more in the style of Rainbow 6, instead of the glorified team death match it became.

shaggyalonso
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There's quite literally another snowy themed assassination mode map that made it until 1.5, as_tundra. I'm pretty sure there were other maps in the betas that featured assassination mode. Tyler Mcvicker made a great video about all the maps that officially made it into the game during the betas. And there were A LOT of cut maps..

Also anything that made it into the game during versions 1.0-1.5 are also considered official maps. Since they are all technically saw retail release

CS_Uravity_PRO
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Damn I completely forgot about some of them but kept a vivid memory of 747, it's such a wonderful map pool. What we can take away from these forgotten maps is why they were forgotten, they all take place in interesting scenarios and have somewhat deep lore; also they're all beautiful maps but unbalanced which doesn't fit the whole 'esports' scene, what a bunch of wank stains the new comp people are, I'm genuinely saddened by their removal and the fact they were forgotten.

Good work on showing them to the world! I applaud you sir!

acey
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de_westwood is also forgoten, its my first map i ever played.. also cs_assault and much more..

MatVee
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I miss survivor and 747, such nostalgic maps for me.

SugaFree
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de_storm is one of the maps that barely gets any love, but I feel like a re-made/re-imagined version in CSGO or even the upcoming CS2 would be amazing!

nrlax
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RIP as_tundra

was in til 1.5, but I didn't realize it never made it to retail :(

arc-sdsk
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I always liked those maps as a kid, they felt like they have good back story and their settings were nice and unique

lufetm