50.000 Fish with Compute Shader and VFX Graph in Unity 🐟🐟🐟

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50.000 fish simulation using Compute Shader in Unity.

The behaviour of each fish is controlled by a compute shader and all fish were rendered using VFX Graph and a custom shader.

This video is result of the @Arsiliath introductory course to bio-inspired simulation with compute shaders in Unity.

Music:
Summer Resort Theme - by Wolfgang
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nice job! Fish's movement is controlled by compute shader? How to use your own compute shader to control the movement of fish in vfx

_yuri_n