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Simulating 100K Boids with Compute Shaders in Godot - Part 1
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This is a tutorial on how to simulate Boids with a compute shader in Godot. Resource links below.
Please provide comments on how I can improve in the future.
Other compute shader examples:
Intro (0:00)
Overview (0:52)
Setup (3:45)
Particle Shader (6:23)
CPU Simutation (10:29)
GPU Simulation (15:20)
Outro (27:59)
Please provide comments on how I can improve in the future.
Other compute shader examples:
Intro (0:00)
Overview (0:52)
Setup (3:45)
Particle Shader (6:23)
CPU Simutation (10:29)
GPU Simulation (15:20)
Outro (27:59)
Simulating 100K Boids with Compute Shaders in Godot - Part 1
Simulating 100K Boids with Compute Shaders in Godot - Part 2
Simulating 100K Boids with Compute Shaders in Godot - Part 3
Simulating 100K Boids with Compute Shaders in Godot - Part 4
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