ALL Skill Trees RANKED From Worst To Best In Outward Definitive Edition

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The Best skill trees in Outward are determined by how you use them. All of the different skills you can gain in this game have something to offer. However, there are a few that seem to stand out above the rest. This video is a bit longer as I attempted to analyze my choices and appropriately place each Outward skill tree from worst to best. This should give you some idea of what tress you can look for to make an amazing build.

Outward is an RPG/survival game that allows you take to make an almost infinite number of builds. Melee, magic, archery, and even traps are scattered across this harsh world in the form of skills. You must have a large amount of money to purchase these skills, but luckily the monsters drop extremely valuable items. The game has been harshly criticized for its realistic and challenging nature. Feel free to subscribe and watch me beat the crap out of some crazy monsters.

Timestamps:
00:00 Intro
00:44 11
02:06 10
03:30 9
05:12 8
07:18 7
10:04 6
11:46 5
13:52 4
16:52 3
20:06 2
23:16 1
26:12 Outro

#Outwardguide #OutwardRPG #TipsandTricks

ALL Skill Trees RANKED From Worst To Best In Outward Definitive Edition

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I think your list is pretty spot on. One thing I respect about outward is that they did a decent job of allowing most skill trees and play styles to be viable.(except maybe stealth, idk how your suppose to sneak up on an enemy that has his back turned but still spots you from 50 feet away.)

curtra
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Still relevant a year later. I felt lost picking my skill trees. Even if I ignore the ranking itself, all of the info here is all the context I needed for all the skill trees. Thanks so much for this.

Valyrjia
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I know this is an old video for you now, but well done. Separating "my favorites" with "the strongest" is not something a lot of people are mentally willing or able to do. I always appreciate when people acknowledge the difference between their preference and objective fact.

The ranking themselves are always arguable, but nice honest effort there.

I'm finally starting up Definitive Edition and youtube's Outward content feels like 70% SheenShots. Also glad to see you've been able to move into other games. Lot of content creators struggle there. Hope it's working out for you. Hard to just be a one-game pony.

Have a good 2024 man

MinecraftMartin
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So, fun story, the reason why Runic Trap/Detonation is my favorite spell is because it does benefit from all your buffs. I know the wiki says it does not, but I did a little testing. I'll save you all the math, but the Kazite enemies from the New Sirocco have an amount of health--also as reported by the wiki--that could only be one-shot by the Trap/Detonation combo if they get buffed. Super satisfying to watch things get deleted by it. Food for thought for anyone interested.

Love the list and the content in general. Keep putting in the incredible work. Your content is top-tier.

HeadLichInCharge
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Wind Infuse and Elemental Discharge allow you to stagger extremely often when paired together. It's like another mana push but with faster cooldown.

krevetka
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mercenary and hex are my go-to for most QOL build. i'd rank mercenary in the top 3 skills trees just because, tbh outward is 80% running and travelling. with some stam gear or even warrior monk behind you'll never look at your stam again when travelling. drink some water, get the trader boots and blam 25% move speed and no stam use.

alvercaine
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Screw ranking, this video is good at learning what fits your playstyle, great detail.

Tripectorus
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Cabal Hermit is actually great on a physical build because it doubles the damage bonus of the Discipline buff and increases the impact bonus by an extra 10% for the Rage buff alongside buffing the attack and defense bonuses from the Elemental boons.. Such a super amazing skill tree.

FellixNoAmatsu
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I just cannot get over my initial happiness with playing as a kazite spellblade. Yes, it's basic but also kind of a jack of all trades with its breakthru. Like whatever else I choose, I don't feel too much pressure because shields and discharge are so fun - personal opinion! Oh and Oliele's sword alone has no durability! Just feels like those tier of weapons TRANSFORMS kazite spellblade!

midnight
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I think chakrams wreck philosopher. Not because they are bad but because they don't fit the tree and don't synergize well with other magical trees. Rune mage has the off hand problem as well but rune spells are so full package it makes sense. The chakram skills should have been 3 magical tricks that enhanced the fire/ice runes.

Ahglock
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Now all we have left is Outward trees tierlist :D
Jokes aside - really nice quick breakdown of skilltrees, covered them really well

MrProboina
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I would’ve really liked seeing the skills demonstrated. Great video idea though. Thank you for your hard work.

hmoadhajali
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I’ll just say if you want a busted combo: mix hex mage rupture and the primal ritualist instruments. Since the instruments apply the hexes constantly you can spam rupture.

Not only that but torment applies weaken and sapped which reduces damage further.

Tack on rune sage for runic protection and runic healing and stack a bunch of barrier and protection and you do become quite unkillable.

DOT’s and multi elemental attacks are the only real sources of damage as sapped and weaken reduce enemy damage to the point where your protection and barrier completely blocks it. And in the events it doesn’t you take very little damage.

Plus runic healing and nurture are both available when needed to heal up, and you have decently high resistances on top as well.

Insane damage and defense. One of the strongest builds I’ve seen, as it does both so well. Like of a D, C, B, A, S ranking this scores an High A in both, bordering on S for defense.

OmeganKryist
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Watched this like 4 hours ago and thought it was an old video guess I was the first to watch and didn't even notice 🤣
Keep on the content, videos have been really helpful as some one who just picked on the game recently.

FewRxi
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You combine speedster with Rogue for some of the highest impact and damage multiplier. With enchantments and armor you can one shot most things with probing for confusion and pain then using opportunist stab got the super strike.

rogueshepard
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I personally still feel that Ritualist and Hex should be switched, but I mostly agree with the placements.
I wanna add that Hermit is actually good for everything, even physical builds, since you get the amped discipline and rage boons too.
Offense and Defense come in this overpowered package ^^
Great video as always Sheen! See you on Stream again soon!

thefakeIzuciel
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I still place rune sage at the top. While yes, it takes 4 slots, it uses your off hand item etc, but you literally don't need anything else. It has traps, ranged damage, melee damage, defense, healing. And while yes the game says traps are not enhanced by buffs, every time I buff it does more damage. Maybe one of the buffs i am using doesn't enhance it, but the rest do or something but the number of traps needed to kill goes down as I buff myself. And while yes, potions exist unless you hot key one of your 8 slots to them they are a pain to use in combat, runic heal is pretty easy to use in combat.

Hex does more damage, but its just not a full package tree like rune sage is. It sort of heals but 5 heal isn't much. It cures burn sure, but so do teas and unlike potions I never feel the need to heal burn in combat.

Cabal hermit is probably the best tree to take as your second tree, it enhances everything. But it doesn't do enough on its own.

Rune, hex, cabal together is just insane.

Ahglock
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The one thing that could be seen a weaknes in the Cabal skilltree is inexperience. It seems a lot of new players struggle a bit with it, given that they tend to underestimate impact, don't know the shrine locations and get the skill tree when they don't really have something with elemental offensice power. It is still the best skilltree thougth.

Fredministrator
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I'm on my first playthrough going two handed sword tank/dps and got Cabal Hermit just for Wind Enchant so I can attack faster and make enemies kneel. The weakness of two handed swords is that they're SLOW AF! I needed that. But I don't have elemental weapons yet (got Golem Rapier now, so full physical), so it might become a problem later.
My other skill tree was the hunter one, getting predator leap. I'm thinking about Warrior Monk next, but I'm taking it "slow". I'm exploiring the world a but, grabbing some money and trying to learn the game better.

IottiPH
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I tend to rate skilltrees better by how versatile they are and how well they combo with other trees. So Cabal and Hexmage are right up there because they play so well with everything, whereas Hunter and Speedster are lower down because you only want them for a specific reason.
I wouldn't say Spellblade is the "worst", it's true the power ceiling is low but the floor is pretty high making it exceptionally 'medium'.
P.S. traps now scale with your damage bonuses

matthewtaylor