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Making my own NES game (Part 2)
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The second part of my NES game development adventures. I will tell you how I managed to add some basic background scrolling and a collision detection to my game.
My game's git repository:
The latest ROM:
Script for the label data conversion:
Link to the famiROM application:
My game's git repository:
The latest ROM:
Script for the label data conversion:
Link to the famiROM application:
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