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Godot Tutorial Physics, Collisions and Detections | Godot Inventory System Part 4
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In this tutorial we use physics and collision layers to detect when a chest is nearby to loot, and code interactions between the GUI and the chest
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⬧⬧⬧⬧⬧ ABOUT GDC ⬧⬧⬧⬧⬧
GDC, Game Development Center, was created to provide in-depth tutorials on game design theory and game development using the Godot Game Engine. I aim for multi-part Godot tutorials, allowing me to dive deeper into Godot's features.
⬧⬧⬧⬧⬧ DISCLAIMER ⬧⬧⬧⬧⬧
Some of these links go to one of my websites and some are affiliate links where I'll earn a small commission if you make a purchase at no additional cost or disadvantage to you. You will receive the same price and service.
⬧⬧⬧⬧⬧ GDC TUTORIALS ⬧⬧⬧⬧⬧
I believe educational material should be available to all, for free
Support this vision by joining the GDC-Club and get perks in return
⬧⬧⬧⬧⬧ LEARN MORE GAMEDEV ⬧⬧⬧⬧⬧
These books have helped me in my game design and programming, I whole fully recommend them to you!
⬧⬧⬧⬧⬧ LIVESTREAMS ⬧⬧⬧⬧⬧
I Livestream game development twice a week right here on YouTube.
Subscribe and hit that Bell Icon to make sure you don't miss it!
Tuesday and Thursday
1900 to 2200 (GMT+1/2 (winter/summertime), that's;
1200 to 1500 (PST), or
1500 to 1800 (EST).
⬧⬧⬧⬧⬧ COMMUNITY & SOCIAL ⬧⬧⬧⬧⬧
Join the community! Follow me on Social!
⬧⬧⬧⬧⬧ ABOUT GDC ⬧⬧⬧⬧⬧
GDC, Game Development Center, was created to provide in-depth tutorials on game design theory and game development using the Godot Game Engine. I aim for multi-part Godot tutorials, allowing me to dive deeper into Godot's features.
⬧⬧⬧⬧⬧ DISCLAIMER ⬧⬧⬧⬧⬧
Some of these links go to one of my websites and some are affiliate links where I'll earn a small commission if you make a purchase at no additional cost or disadvantage to you. You will receive the same price and service.
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