Godot Tutorial Physics, Collisions and Detections | Godot Inventory System Part 4

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In this tutorial we use physics and collision layers to detect when a chest is nearby to loot, and code interactions between the GUI and the chest

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Hello, I've watched all your videos and I was about to try to adapt your inventory system to be able to pick things up off the ground without having the loot menu come up and just have it go directly into your inventory. I think I'll be able to do it, but if you want to give me a hint or two that would be wonderful. Thanks. You're the best.

toupocallen