Top Tips for Improving your ZBrush Sculpts

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In this ZBrush sculpting tutorial, we cover how to improve your sculpt based on proven and tested principles. The way we're sculpting here is the exact same way we're sculpting characters for feature films.

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Something this video illustrates really well that a lot of artists tend not to consider is that you need to know the rules in order to break them effectively. If you want your art to be stylized and surreal, you still need to be capable of the default, if you don't know what you're abstracting it's just not going to read the way you want it to.

thatfunkadeus
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I love the dynamic of your voiceover _discussions_, great insights thanks.

workflowinmind
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Your channel guys is one of the best things that ever happened to my pursuit of art. And this video is extremely eye opening, like you have no idea. I know where to start now. Thank you so much!

FannyMMOs
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Your content has an unbelievable value due to actual, professional and tested tips on how to get into the industry. I appreciate that you share your knowledge and valuable experience with the rest of us, on every single level. Thank you

t.pakulski
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Been using the software for 8 years, but you guyst still manage to teach me at least 2 or 3 things with every single video. Good channel.

MustafaBerkeGureltol
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Probably the most helpful Zbrush video I've seen

robinsquares
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so basically, to sum up this video, learn anatomy.

pabloGd
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Okay, that was the best anatomy lesson I've ever seen

x_tino
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bony landmarks, rib cage, scapula, hip bone, skull, ankle, and then overlay volume/mass, then refine that into muscle / digging in / accentuating those landmarks was the way i learned it from gesture drawing. there are just certain things that 'stick' to you about the human form; the curvature of it, how the hip bone has that indented area for the acetabulum, etc, how the pecs connect up to the clavicle, that stick with you forever and help you obtain that realism vs a sculpt that is 'the pecs are carved in here, literally, as a triangle, the delt is carved in here', there is no sense of weight or fat or anything. i don't really understand the in depth function of a lot of the tiny muscles in the body, but the giant landmarks i do, and you guys really hit on this. whenever i fail a sculpt, i always try to go back to what i know gives the human form its humanness

deqa
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Just getting into 3D sculpting and found this very helpful. I was stumbling towards bony markers and muscle origin and insertion points as a method by accident so putting a name to it and seeing it's the right way to go has given me some direction for learning.

gibbonmist
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This helped me, not in a i learned to improve my sculpting way but in a "i'm a new teacher and i've said so many of the same things as this vid so it's good to know i was helping". Like a confidence thing that these guys agree with me so I was teaching my guys right.

oxidosis
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Started Zbrush before 10 days and my faculty give me assignment for creature modeling. I took lots of reference to do human type modeling but every time i cant show my best for muscles and volumes and all.
Now i learned a lots from you guyz i cant say how much but seriously i learned precious thing from you plz more videos on anatomy or creature volumes and their fundamentals please.
Thank you so much

dvfxanimator
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I genuinely never thought a physical education degree would help with my art, but everything about knowing anatomy to knowing which muscles to use for a particular movement is in here. It's weird that stuff ingrained from one discipline has helped me so much in another.

chur
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I started off at the beginning thinking “it looks fine, what are they complaining about?!” Then when you did the comparison around 19:33 Now I understand, lmao. Really impressive work

Woodythehobo
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I loved the video🤩 because it’s not about throwing random clay but knowing the functionality, volumes of each muscle and bones

ilustradsn
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Im so happy I found this channel, I feel inspired and encouraged and I'm legitimately seeing results!

thatfunkadeus
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i know this is not a technical tutorial, but it also really helped me as a beginner in ZBrush because you also explain everything you do while doing most basic sculpting! usually intermediate tutorials and sped-up sculpts assume you already know which brushes and hotkeys to use which can cause quite a barrier. would probably also help if you showed on the screen which buttons you are pressing, but otherwise amazing! thanks!

mihaelasl.
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I'm 8 minutes through and already have learned such a fundamental process of creating the skeletonal structures, thank you.

alexc
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First of all I really want to thank u guys from bottom of my heart, for working so hard on this tutorial and bringing up new content for our cg community.. especially who are new.. btw great tutorial 😄

tanvinawale
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I... had never seen muscles as parts connecting between specific points, and it's a very very helpful thing to do. Thank you for this, really. Some likeness sculpting tips and tricks would be awesome as an idea for a future video. Cheers!

justVontadeh