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Unity Photon Blox Plygame visual scripting tutorial #2(Character, Scene creation and spawn)

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(Photon blox should be updated on the asset store within 2 weeks then i will continue with the tutorials thanks for you patients)
in this tutorial we set up a scene with a white terrain create our player and GameManager witch spawns the player in to the room (server) with other players
i also show you how to use legacy animations for a mechanim character next ill show you how to fix up the walk animation cause some time they can start a (note if i forgot to remove has exit time then that would be why the walk animation if starting late and finishing late) you dont use has exit time if you are going from idle to walk back to idle you would only use it for attacks so the animation plays fully
thanks for watching well look at the has exit time in the next video and we will start setting up our brain cloud via the braincloud server site (brain cloud portal) this way our data saves to brain cloud
in this tutorial we set up a scene with a white terrain create our player and GameManager witch spawns the player in to the room (server) with other players
i also show you how to use legacy animations for a mechanim character next ill show you how to fix up the walk animation cause some time they can start a (note if i forgot to remove has exit time then that would be why the walk animation if starting late and finishing late) you dont use has exit time if you are going from idle to walk back to idle you would only use it for attacks so the animation plays fully
thanks for watching well look at the has exit time in the next video and we will start setting up our brain cloud via the braincloud server site (brain cloud portal) this way our data saves to brain cloud