Unity Plygame visual scripting tutorial ( Basic DiaQ) #16

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in this video we work with DiaQ (Dialogue and Quest)

you now learned how to use the basics of DiaQ we will work more with it in the future like using conditions to branch our conversation based on if we have a item or something.

next video we will add a terrain and add a way to see how much gold the player has within the bag panel and more.

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