Supply (Trade) Stations in v4.10 - Upgrading Your Economy - X4 Foundations - Captain Collins

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Thanks for making this clear. Too bad the supply chain in this game is still needlessly complex... All we need is a simple get x at y, unload at z and repeat command. Your own stations and traders shouldn't be transferring goods via buy/sell orders and cluttering up the ledger. I wonder what keeps them from simply giving us a transfer goods command.

chimera
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I was just now trying to figure this out. I took a break, opened YouTube and this video was right there. Didn't search for it. Crazy! Thanks so much for the info!

jasonwright
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Nice and easy to understand . Thanks Captain

ArthurOseven
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Great information video as always, thank you Captain!

TENGILL
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Capt Collins, You are my Go To for X4!

grant
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I really hope this gets an overhaul.
As I found my empire quickly expanding and using this to sell wares across the galaxy...which was okay but then I quickly found that this doesn't seem to work with fleets... which means setting up my new trade outposts populates my "unorganized ships" section of my property.

Dear Egosoft if you see this; Let "Mimic Behavior" copy the repeat order commands that are given to the fleet leader (buy, sell, ect)

Krystalchan
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I've recently become aware of how difficult it is to build a properly planned and selfsustaining factory complex without constantly losing workcrew, something i also believe is an overall issue with the game. Everytime i build a station, i set it up to slightly overproduce everything, which leads of all production units that that gets full, loses their workcrew because there is no work being done.

The only solution for this, currently, is to plan and build stations which aren't really self sustaining and can't produce enough products.
I really hope they sort this so you don't lose crew.

Dreez
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Also, if you don't want to have that many single traders for the repeating orders part, you can test with the fleet command mimic commanders behavior.
I only did this with mining fleets so far, but it should work with one repeat orders commander as well

TimoMimo
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I see that you too are a fan of Tagons Toughs

thurisaz
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I have been using mining stations for a while and they work so much better. however, it is possible to have a mining station to do both 1 mineral and 1 gas. without causing issues since there is no overlap.

ADMNtek
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Ayone know if Egosoft plans on adding trading ships that have universal storage like the 2 yaki ship's?

MARTINGOLDING
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Any reason i cant transfer wares or trade silicon from my L freighter and my Supply station? I am trying to transfer silicon and its greyed out. I have cargo drones on the ship and station so i cant see why its not working.

nothung
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I am wondering how would AI react if you build one station for all (raw) resources, have only traders assigned to station and set up different miners to supply that station with repeat order...

jigorkij
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My issue is I can't use up all the goods, I still want to sell to AI, but want my stations to get it. Also do they actually pay money from one station account to the other?

Zalzany
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Is there any reason why he assigns the station traders instead of just using repeat orders to distribute the ore/silicon? I've tried both methods and it just seems like station traders have a lot more downtime/idling compared to repeat orders.

rocospi
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Noticed you only use M-size miners. Are L-size miners any good in your experience?

conradolacerda
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anyone know where can i get capital ship (biggest ship) like tokyo and so on ? please im new player X4: Foundations 🥺😭

ReospecMedia
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It would be nice to be able to memorize a ship's order list with repeat order command, so that you can recall it with other ships.
This command is great because you can distribute all your resources with 100 transporters traveling continuously between all your stations.
Unfortunately, setting up 100 ships by hand is quite tedious :(

sir_killalot
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Do you know if there is a mod for X4 that includes X2 capital ships? I only found one with smaller ships.
I love the Argon and Boron carriers.
If you install a ship mod, does it replace all the current ships in the game or it adds them next to the already existing ones?

AdioAurel
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This method does not work if the station "buying" the ware does not have an operating budget. My shipyard station has an estimated budget of 500 million CR. If I dont feed it with at least a 50 million CR it wont "buy" the wares.

KopiG