5 Players Who Drive Me Crazy - RPG Philosophy

preview_player
Показать описание

Here's 5 player traits that, while not terrible, drive me nuts.

A heartfelt thank you to my 243 Patrons for their continued support in making this channel possible.
______
*CHECK OUT MY NOVELS*

If you enjoyed my stories, please leave a rating or review on Amazon, Audible, and/or Goodreads
__________
*MY PUBLISHED RPG ADVENTURES*


__________
*GOT DICE?*

__________
*SHIRTS!*

__________
*FOLLOW ME ON TWITTER*
I mostly ramble about movies, tabletop roleplaying games, and random other things as they occur to me:

__________

Guest Starring The Gang

As an Amazon, Humble Bundle, and DriveThru RPG Associate, I earn from qualifying purchases from those websites.

#ttrpg #dnd

00:00 Intro
01:18 Copper Thief
03:09 Word From Our Sponsor
04:30 Handout Bandit
07:02 Numbers Thrower
09:50 Conspiracy Theorist
12:18 Unqualified Expert
15:03 Closing
Рекомендации по теме
Комментарии
Автор

That Number Thrower sketch should have ended with this:

"Oh, and [reason] means I get a -4. Snap."
"So -4 damage?"
"No, attack."
"So, you missed."
"Yeah."

Altorin
Автор

Copper thievery is a time-honored tradition from early DND. Where every GP collected also counted towards XP.

joshuahebert
Автор

I'm a copper thief. Not in TTRPGs, but dear god its one of my greatest sins in video game RPGs

lebendigesgespenst
Автор

as someone who runs a lot of Delta Green, I kind of love the conspiracy theorists, I've had players make a crazy board out of a bunch of clues from non connected scenarios.

JustBcozx
Автор

Oh god, that number thrower had me spilling my soup... For 3 points of damage... +1 scalding damage...

marcturmel
Автор

I'm a conspiracy theorist player. I once didn't trust an NPC for a year long campaign, because he's name was too generic. No way someone's named John Smith. He was planning something

goofygoober
Автор

When I saw “copper thieves” I thought that it was referring to people that make scams and money schemes in game as if they were playing as Ea Nasir.

foxross
Автор

To the point of the number thrower - I can’t do mental math at all and was playing a 5e ranger with special bow, ammo, and of course spells like hunter’s mark. To keep me and my DM from going crazy (and the other players from killing me, lol) I ended up making a excel spreadsheet that auto rolled and calculated damage for me! Probably the craziest new skill I picked up for ttrpgs.

kayspaceprince
Автор

Guilty as charged on number thrower because I do the math out loud, but it's never been an issue at the table - just remember to drag your last syllable to show you're in the process and the message gets across

TidusplZUO
Автор

1.) Todd
2.) Todd
3.) Todd
4.) Todd
5.) TODD

BSE
Автор

My top 5 things that frquently bug me: The Distracted Player "I do this! Wait, what's going on?" (ignores plans, facts, & plot);
The Bossy Player "That idea is good, but what if you did this instead"; (too many interruptive helpful suggestions)
The Derailer "Hey, I know it's your turn, but did you guys see the new movie?"; (wrong time discussions)
The Reluctant Player "My character holds back, they aren't sure if this is best thing to do."; (stalls game or misses turns)
and... The Cross Talker "DM: Please, once again, don't interrupt the other players...again." (a group killing flaw)

kurtoogle
Автор

In the same camp as the Conspiracy Theorist and the Unqualified Expert is the "I don't trust the DM" Whacko.

"Let's go over the mound and attack the bad guys!"
"No way! The DM is expecting us to do that so he can ambush us! Let's go around."

"With that high a roll, I can tell you that door is not trapped."
"Pft! As if I'd fall for that. I take 30 minutes to inspect the door thoroughly."

martmantzt
Автор

"I'm scrapping off the gold from the walls" while within a spooky tomb with an endless tide of skeletons riding up and slowly approaching the party...

I was quite exhasperated at that.

And i learned that in the previous session (i wasn't present for) that same player had control of my character as well...

Guess what the two characters did back then?

Drejzer
Автор

Instead of the numbers throwers, I have the people who just tell me the I literally ask them all the time, "Is that what you rolled?" and they just go, "Yeah.... 12...."
"As in like that is literally what's on the die?"
"Yeah...."
"....Okay, what's you're attack bonus?"

"So, 19...."
"Yeah, I guess...."
You have to coax everything out of them and they never do *any* of their own math... There is a reason I have my own copy of their character sheets, because I get tired of asking what their bonuses are constantly....

Taricus
Автор

The first one is genuinely how my dad and his whole group of friends played the game and how they taught it to me. It was a very blue collar D&D experience. I honestly really enjoyed the way it made the game feel oddly mundane. The players aren't legendary heroes they're contracters who have to keep their heads above water for all the expenses of a very dangerous job. Obviously a singular character in this situation can feel bad, but a full party and DM in that design really does feel good to play. You do some cost benefit analysis to your work and there's lots of small stepping stone upgrades to work through as you're working to make the whole system more efficient. Eventually you're hiring a small squad of workers and guards who wait outside the dungeons while you clear it and have them clean it out, potentially even claim it as your own if its actually useful and not too far away from civilization. It's a very different gameplay pattern but I love it.

Jasonwolf
Автор

About Incogni: Keep in mind that criminals, by definition, don't comply with laws. Incogni can only protect you from lawful databrokers, many of whom are happy to sell to criminals, but they aren't going to sell passwords or bank details or any of the really bad threats to your identity. So they mostly just provide a similar level of privacy as you'd get by browsing in incognito mode.

gnaskar
Автор

"I make incorrect assumptions all the time, it's one of my super powers" may be the single most relatable line I've ever heard

eostyrwinn
Автор

Im usually the guy who only takes what he needs but I remember one game where we cleared out a goblin layer and there was a 500. Pound stone throne in it. We took a week to get back to town (4 hour trip) to get it back there where it was the centerpiece of my literal twig hut in the slums.

williamk
Автор

One minute ago, you say? May as well help out the algorithm!

FrogAssemblyLine
Автор

I've been the copper thief. It fit the character though. It was a goblin fighter/rogue "merchant" who was using all the stolen loot to arm the town militia pretty much everywhere we went.

The DM lost it when I piled dead orc bodies into the loot wagon because "waste not, want not" didn't make sense to him. When I explained that I was trying to make a local goblin tribe friendly, he started to get it.

almitrahopkins
welcome to shbcf.ru