Fallout 76 - Base Building For Beginners

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Build bases in Fallout 76 gameplay can be lots of fun, but for a beginner it can also be rather intimidating. To help out all you beginners, here's Ian's top seven tips for building bases in Fallout 76!

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I got to say the game is kind of buggy but all in all it is still a super fun game. It's a shame that a lot of people that hate it aren't even giving it a try for themselves. They just let their favorite YouTuber say that it sucks and they never even do research.

If you liked playing Fallout 4 then you'll like 76 well enough. I was on the fence when I bought it and now I can't put it down

A_ft_Sasquatch
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-= SOME MORE TIPS FOR BASE BUILDING =-
- When you store a camp item that has multiple variants (e.g. wood wall, wood wall doorway, wood wall window) you can place any of its variants from the STORE tab. (e.g. I make a wood wall, store it, highlight it in the STORE tab, scroll left or right to the variant I want like the doorway, and place the doorway without wasting materials on scraping or crafting a new one) There is currently a bug that will let you place locked items you have yet to unlock if you can at least make one variant of the item. (e.g. A standard bed can be stored, then place a locked hospital bed)

- If your build budget keeps getting filled up too quickly with very little items placed, try scraping any unused items in the STORE tab. Stored items count against your budget even if they are not placed. This also includes stored blueprinted items which will be at the top of your STORE tab list.

- Keep room in your budget for the essentials. Make sure you have room in you budget for all your crafting/cooking workstations, one bed, and any turrets you may want. The best way to do this is to make first and immediately store them once you've made your base.

- Before moving your C.A.M.P location, manually store items from your old location. There is a bug I've notice that some items will get lost when moving. My crops, generators on the ground, water purifier, to name a few. Most things stored without any problems but make sure to manually store anything expensive to rebuild.

- Location, location, location. Unless you only use your camp as a quick and free fast travel point with only the crafting/cooking stations put down for simple repair, you will want to be sure the site you want to build suits all your needs. Some items have special requirements to be place. Crops, and some water pumps require access to dirt. Other water pumps require access to a body of water. Resource pumps need to be built on a resource pit (small crater, sometimes can harvest said resource manually at the bottom). Also check to see what the local enemy levels are. If you're level 10 in an area where enemies are level 30, you might have a bad time. If you are in a area where a Scorchbeast frequently spawns, you may want to think again about your camp placement. A camp should be a place to recover. If your base keeps getting destroyed by the Supermutants who's base is 10ft from where you set up shop, you are going to go through resources and stimpacs fast.

- Want to get more stuff to decorate your base? Then you'll need plans. But plans can be expensive. So what do you do? Claim the unowned workbench around the map. There are a few workbenches around the map. Just clear out a few enemies, pay a small fee (20-40 caps) and the quest is complete. You get a few rewards but the big one is a random plan used to unlock something for the camp. A quest to defend the site will shortly pop up. If you want, you can defend the camp and get another plan. You can do this with multiple workbenches across the map or you can quite to the main menu, start up the game, and reclaim the same workbench again. When you log out of a server, you lose claim to all your workbenches. So you can just claim them over and over again. I don't believe you can unlock ALL the plans with this method, but you can get a lot of them.

- DON'T PAY FOR WORKSTATION PLANS!!! I made the mistake of buying a 660 cap plan for the Tinkerer's Workstation and found out that all I needed to do is go through the main story quest for just a little while and I had all the workstation plans rewarded to me. Even the power armor workstation plans were given after a quest.

That's all for now. I hope this helps people with there camp building.

lucaslottmussman
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Ya I picked this up on sale, and im really pleasantly surprised so far.

seanheisey
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I had the same problem moving the base in the BETA, try this:
When you make your blueprint of your base, don't select your foundation. When you move your CAMP, just rebuild the foundation and slap the base on top of it.

zDom
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I put down one foundation, put some stairs on it and then put a floor on the upper section and built from there. Like that you only have to put down one foundation when you replace your base with the blue print. Works nearly every time.

boobeckett
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Incorrect, workshops do exist, you just have to claim them before you can begin building in them.

KageRyuu
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Wish I saw this before building my base this morning. Made a three floored house with huge church like room and then ran our of space and had to start over 😂 thanks for the info ian would love more advance stuff

liamtunmore
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One way around all this (at least for the house part if not externals) is the good ole Sky House. Just place a single foundation block, then a staircase rising off it, and then build your entire mansion off the stairs.
You get the fun of a house floating in the sky, and you only need to place a single foundation block to set up your whole house.

darrensanderson
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This is the best base building tutorial on YouTube so far, I've seen all the others. Sharing this. 👍

fliq-a-licious
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Why are you blueprinting the foundations? Of course the ground is going to be different when you move your base but I would imagine you should only be blueprinting the actual structure on top of them so that the foundation placement can deal with whatever the terrain differences are when you move. Is that not an option?

planetxpress
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Just started playing and this is a huge help. There is practically no tutorial on this in game. It was hell just finding somewhere to place a basic camp to make a sign for that quest from Duchess.

mikeconner
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Anyone else watching this 2 years later

absolutejuicer
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One tip I’d recommend is if you’re overcumbered just pick literally everything up from wherever you can and scrap the junk and after that scrap crappy armor and or duplicate weapons this’ll help unlock crafting options and materials at the same time

LegendaryGmode
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3:38 in the words of Civ VI, "Defense is Superior to Opulence".

MunchKING
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Has anyone tried a "howls moving castle" approach, where the foundation is a 1x2 or 2x2 platform.. and all the rest of the base is "upstairs" from a relatively small footprint? Seems like most of the errors are terrain based not elevation based.

MikeWaltonPro
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I appreciate these tips - most of all, how to blueprint a structure. I finally have a camp that is pretty good and I want to be able to replicate it if necessary. It seems that the cost of moving a camp increases each time?

HeadHunterSix
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One possible way to move multiple items, this is untested and longer than the Fallout 4 method. Firstly create blueprint from items you want to move, then store the items, and finally place the blueprint.

I wounder at what footprint size placing down a blueprint becomes a problem, as I have never had a problem with my 2 by 2 tower, but you seem to be having a problem with a 3 x 3 building.

kevinbagust
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14 mins and 33 seconds to basically say “don’t bother as you’ll waste your time having to constantly rebuild your base when it inevitably gets packed away due to someone else building in the same spot as you when you’re logged out”

FrozenMonkeyG
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1:12 workshops do exist such as the ones from lakeside cabins Poseidon energy plant workshop etc.

oliverokane
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Came here looking for tips on how to move my base without dismantling and rebuilding everything, only to find that you're having all the same problems I am with plonking blueprints down. Misery loves company I guess.

misterthegeoff