The Tablet For When You're Dying

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Holy shit that USB hole was a GORGEOUS cut.

TDGalea
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So basically it's a Wacom drawing tablet with a screen. Drawing tablets also use magnetic sensors to track the pen and will not respond to hands (which is good!).

IRBork
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It's amazing how much James sounded like Wade when he was furious at Bing Bar.

DangerousDac
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Since I don't see anyone else mentioning it. I'm betting the usb port was added so it could be troubleshot easier, but covered by the case to prevent patients from being able to plug anything into it if they were handed it to fill in a form for example. Makes sense for the amount of information security that the healthcare system needs.

thatbonnguy
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You can pry my tablet from my cold, dead hands! Wait...

jacobmckenna
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The hand injury collection is coming along nicely I see.

BROACHCOACH
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This free 16-and-some minute video was infinitely more entertaining than my last paid year of Netflix. Thank you.

Stunbunny
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That USB hole looks OEM. For not taking any measurements you did pretty damn well.

NetAnon
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"Why is it so slow if it's not maxing out all of the numbers [in GTA IV]?"
It's Grand Theft Auto IV on PC, James.

CuteSkyler
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Never been so excited to see a USB port! The CPU was probably only hitting 50% because it's a dual core CPU but was only able to use one.

AfferbeckBeats
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I'd watch out putting a red strip along the bottom of the thumbnail cause I saw this video multiple times on my feed and just assumed I'd already watched it.

realroyale
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The pen technology is what modern drawing tablets and now Samsung/Apple tablets use too. Being able to hover the cursor over the screen gives you feedback the same way that moving around a mouse does. It's basically a requirement for screenless drawing tablets.

lowenevvan
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The hidden USB port was one of the most stunning plot twists I've ever seen in a tech video

laluzdelsol
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i read the "your privacy is our priority" as 'your privacy is our property" at first glance ...

MichaelM.
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Minor detail, but since you asked:
"VSync" is short for "vertical sync." Essentially, the monitor takes a certain amount of time to refresh the screen, and the computer takes a certain amount of time to have a new frame ready for the monitor to display. Usually, we refer to the inverse of these values - Hz and FPS, respectively. However, these two timings are not implicitly tied to each other - the computer may be able to generate a new frame significantly faster than the monitor is able to draw it to the screen. If the computer tries to tell the monitor to draw the new frame before it's finished drawing the old one, you can end up with "screen tearing, " where a portion of the screen is the old frame and a portion of the screen is the new frame. VSync forces the computer to wait for the monitor to finish painting the old frame before sending it a new one to draw, preventing screen tearing. Additionally, VSync (depending on how it's implemented) can improve the overall responsiveness of the system by allowing it to go do other things (e.g. load the game's Wiki) while it's waiting for the monitor to finish drawing. However, a lot of games (especially prior to the release of DirectX 12 and Vulkan ca. 2016) only read user input while they're preparing the next frame, so turning on VSync can have a huge impact on the _feel_ of the game for systems capable of generating multiple frames per screen refresh. (This is why it's common for games like Rainbow Six: Siege to run at such high framerates - the game is able to accept inputs quicker, reducing input lag.)
Because all VSync does is change how the system allocates its time, it generally doesn't directly impact performance. The major exception to this rule is if the computer is struggling to reach the monitor's refresh rate. If the computer takes longer to generate a frame than it takes for the monitor to refresh, the monitor will simply redraw the same frame until the computer has a new frame ready. As a result, the computer has to wait however many refreshes it takes to generate the frame, plus one more for the monitor to be ready to receive it. The net result is that if the computer drops below the refresh rate _at all, _ it will become locked to _half_ the refresh rate. In this scenario, turning VSync off allows the computer to immediately begin processing the next frame once the previous one is done, allowing it to get closer to the refresh rate (at the cost of potential screen tearing).

blazernitrox
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3:20 That's so crazy to hear because to me it's just a mundane object! I work as a digital artist, and this tablet is pretty much how my drawing tablet works! Well minus a lot of features, I'm positve this one doesn't have pressure sensitivity, for one :>

Furufoo
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Wacom logo spotted

As James went over this i knew instantly that it was a Wacom implementation

OneWithLogic
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Its nice to see James shouting out smaler creators like James Channel. I hope they collab one day.

embasorangiratina
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1:35 😂 relatable I did the same with the laptops in my high school library😂

Still got a few product keys left from then.

stevenlee
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Damn man, good job on that USB hole. Looks proper.

soremuss