Germany Is MOST OP Than EVER In Arms Against Tyranny

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00:50 Historical Germany WW2
1:20 Starting Steps Germany hoi4
2:00 How MIOs work in hoi4
4:20 Mils Vs Civs
8:00 How to build a navy in hoi4
11:00 Selling on international market
13:30 MIO META
20:00 Super German Industry
28:00 MIO hotkeys
29:30 Ultimate tank design
43:30 Setup armys in hoi4
51:00 Setup battleplans
56:00 Break the lowlands
1:03:30 Operation Sealion
1:11:00 Peace conferences
1:14:00 Italy downfall
1:20:00 Operation barbarossa successful
1:25:00 MIO Policies

To clear up any confusion I don't min-max 100% in these videos. I try to find a balance between my own fun and making the most of the game mechanics. ALSO I choose to play 'kinda' historical because I enjoy that more.

Sub to my MAIN YouTube: @FeedbackGaming

Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. Released on June 6, 2016, it is the sequel to Hearts of Iron III and part of the Hearts of Iron series of grand strategy games focusing on World War II. The player may take control of any nation in the world in either 1936 or 1939 and lead them to victory or defeat against other countries.

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#hoi4 #armsagainsttyranny #worldwar2
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This Video IS HUGE. So make sure to take advanage of timestamps. I won't be offended if you jump around this video. Merry Christmas <3

FeedbackGaming
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10:30 the military general gives XP while at peace because he is studying battles and coming up with new battle plans. you can XP in war when youre actively fighting in combat

DarthAnimal
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As a very new player to HOI4, this video is EXACTLY what I've been searching for.

BreadyBoi.
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00:00 Arms Against Tyranny Axis Germany
00:50 Historical Germany WW2
1:20 Starting Steps Germany hoi4
2:00 How MIOs work in hoi4
4:20 Mils Vs Civs
8:00 How to build a navy in hoi4
11:00 Selling on international market
13:30 MIO META
20:00 Super German Industry
28:00 MIO hotkeys
29:30 Ultimate tank design
43:30 Setup armys in hoi4
51:00 Setup battleplans
56:00 Break the lowlands
1:03:30 Operation Sealion
1:11:00 Peace conferences
1:14:00 Italy downfall
1:20:00 Operation barbarossa successful
1:25:00 MIO Policies

FeedbackGaming
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The way you discuss HOI4 is both complex & simplistic at the same time. I don't play anymore because of the time sink but love watching your lets plays

jaqsrocker
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I looked up Hjalmar Schacht. He was a banker and economics minister who served before Hitler's rise to power and was part of the government until 1939 - and apparently wasn't popular among senior Nazis because he opposed rearmament. He was basically your typical capitalist of the time - interested only in the economy and opposed to anything that disrupted it. He ended up being wound up in the assassination plot against Hitler, got arrested but survived - and lived until 1970 at a ripe old age of 93.

andromidius
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I learned a ton of hotkeys from these and really enjoyed hearing all your reasoning behind why you took certain actions. I particularly liked the Chinese Horse episode, the power of horse is strong.

MaxYoung-Maxinfet
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Always wanted longer videos! Welcome addition.

Dontcaredidntask
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These are great for new players. This game is very tough to learn and having this type of video is invaluable.

slip
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2% hardness might look bad, but if you can get that on infantry equipment it means 2% less damage taken from soft attack on your infantry and of course +2% hard attack taken, but that's usually a lot lower than soft attack, so it can be very valuable.

bigbenhgy
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Loving these 'every click' video. Great stuff. Merry Christmas!

gingerfish
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I didn't even know there were policies in the MIOs, but I certainly like that you can shift-click the traits to queue them up now! Thanks FeedBackGaming!

scotch_mist
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one of the best strategy I use when playing germany is justifiying on the Netherlands at the start of the game

around october of 1936 you can declare war and puppet the Dutch east indies with resource rights on all of their resources

that way you have unlimited rubber for the entire game (if you can defend ur trade routes) and can bank alot of oil for the war, you can even go fully motorised/mechanised.

ukindacutengl
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Dave, this is the style of video, I love to see.

fux_bau
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I am watching you from France since a year man and i finaly could afford to buy a pc with the game and all dlc only from last month so i realy thank you for all you’re advice and this guide is helpfull to start
Love u keep going!👌🏼

minidelire
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These videos of yours are far more useful for teaching the game than those tutorials that don't have all the DLCs activated (for reasons).

belphegor_dev
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I love longer videos like this alot more enjoyable then 20 min videos
Great work👍

wastelander
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The user AI (aka, automated features like supply) seem designed to screw over the player. Front lines are the same - it loves to leave gaps by redeploying divisions in a senseless manner (often moving them from one end of the line to the other so if you don't notice they are way out of position before you can order them back into the correct place). And don't get me started with whenever you make an encirclement or merge front lines or brush up against a neutral territory and it decides to make a new front line and assign half your divisions at random...

If it wasn't for the planning bonuses I'd NEVER battle plan. As it is I have to babysit battles to make sure its not doing something stupid like driving tanks through mountains or attacking forts with understrength units. Its maddening.

andromidius
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Regarding naval invasions, you can set multiple smaller invasions from separate ports under the same general. It takes more clicks, but alleviates the supply issues, and the planning takes less time than a single larger invasion would. Just make sure to split your fleet to account for the number of invasions which should occur simultaneously. If you keep the deathball, it can only escort one invasion force at a time.

AND, while sometimes allies can be a pain in the ass, if you want more operative slots that's the best way to go. Each free ally with 10 or more factories grants 1/4 of an op slot, and each major grants 1/2 of an op slot. Whenever you play a democracy, your dominions also contribute to bonus op slots despite not quite being free themselves. For any other ideology, collaboration governments will instead contribute. That's why the UK gets so damn many spies in its agency. It starts with four dominions and only gains allies over time.

joskarifinaukr
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Thank you for this tutorial. Nicely edited and entertaining! :) As a noob I needed this.

therealgiant