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Writing PacMan game in C# - Episode 17

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Writing PacMan game in C# using .NET Core 3.1
🎯 Episode 17
Completing levels
👉 Background
Due to the COVID-19 pandemic in April within the UK all York tech events were canceled or moved online. This made Kevin Smith (organizer of dotnet York) and David Betteridge (organiser of York Code Dojo) join together to try an experiment of hosting an online collaborative coding exercise to build PacMan in C#. The First Episode was a success so we decided to continue building out the game as long as possible.
📺 The Episodes were streamed online via the YorkDevelopers Twitch stream
👩💻 Code can be found on GitHub
🤝 Meetups hosted on dotnet York meetup account
🎯 Episode 17
Completing levels
👉 Background
Due to the COVID-19 pandemic in April within the UK all York tech events were canceled or moved online. This made Kevin Smith (organizer of dotnet York) and David Betteridge (organiser of York Code Dojo) join together to try an experiment of hosting an online collaborative coding exercise to build PacMan in C#. The First Episode was a success so we decided to continue building out the game as long as possible.
📺 The Episodes were streamed online via the YorkDevelopers Twitch stream
👩💻 Code can be found on GitHub
🤝 Meetups hosted on dotnet York meetup account