UE5 Physics Collision Sound Examples with VR

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This is a Video for the Physics Collision Sound Pack from the Unreal Marketplace.
Example 3d Assets from this video are not included in the pack.

It Contains:
- 4 Blueprints
- 1 to control the impact and sliding Sound of the Object
- 1 to mix the sound into a surface sound on different surfaces
- 1 to mix the sound into a surface sound depending on Materials
- simple drag and dropping of sounds, no blueprint knowledge needed
- 200 sounds (hit, slide, roll, Water) already included

#UnrealEngine #Unreal #Gamedev #Gamedevelopment #Asset
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awesome
it's interesting how only 1 sound plays when 2 objects collide. I'm guessing there's like a hierarchy which is more likely to overshadow the other? Like with the plastic bucket and the metal barrel.
Or maybe it depends which object is the one moving faster. In the frame of collision do you just compare their relative speeds..?

Broockle