Unite Berlin 2018 - Substance for Unity Plugin: Better Performance, Faster PBR Workflow

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This talk goes over the PBR workflow and Substance for Unity plugin improvements. Learn how Substance for Unity speeds up your texturing process directly within your favorite game engine.

Speaker:
Vincent Gault (Community Manager & Technical Artist, Allegorithmic)

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Hi
too nice
Please continue this topic in architecture (AEC).
thanks

abdoljalilsoltani