Substance PBR materials workflow for real-time rendering - Unite LA | AutoTech Summit

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Dive into the Automotive selection available in Substance Source, showcasing how these materials are created using either a scan-based approach or full procedural workflow.

Speaker:
Jeremie Noguer (Allegorithmic)

Slides:

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I'm using Substance Painter and updates much faster and less buggy than what is shown in this video.

SoaringSimulator
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Hey im in trouble and somebody please help me

I want to use pbr but i cant. My master node get error when i try to use. I try to change my graphic option, but still i cant. I follow the unity shader graph tutorial but i cant figure out. What shld i do

whyhanlr
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I know it . They won't talk about Skin

genlee